/// ------------------------------------------------------------------------------------ /// <summary> /// Disposes the specified disposing. /// </summary> /// <param name="disposing">if set to <c>true</c> [disposing].</param> /// ------------------------------------------------------------------------------------ protected virtual void Dispose(bool disposing) { if (disposing) { // Dispose managed resources here if (m_outputBuild != null) { m_outputBuild.Dispose(); } #if DEBUG if (m_outputWindowPane != null) { m_outputWindowPane.Dispose(); } #endif } m_outputBuild = null; #if DEBUG m_outputWindowPane = null; #endif }
/// ------------------------------------------------------------------------------------ /// <summary> /// Disposes the specified disposing. /// </summary> /// <param name="disposing">if set to <c>true</c> [disposing].</param> /// ------------------------------------------------------------------------------------ protected virtual void Dispose(bool disposing) { if (disposing) { // Dispose managed resources here if (m_outputBuild != null) m_outputBuild.Dispose(); #if DEBUG if (m_outputWindowPane != null) m_outputWindowPane.Dispose(); #endif } m_outputBuild = null; #if DEBUG m_outputWindowPane = null; #endif }