예제 #1
0
 void InputDevice_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.Key == Keys.LeftButton || e.Key == Keys.RightButton)
     {
         PushFrame(ui.GetHoveredFrame(Game.Mouse.Position), e.Key, Game.Mouse.Position);
     }
 }
예제 #2
0
 void Touch_PointerDown(object sender, Touch.TouchEventArgs e)
 {
     PushFrame(ui.GetHoveredFrame(e.Location), e.PointerID, e.Location);
 }