protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight) { Vector2[] pointsA = new Vector2[] { new Vector2(rectA.xMin + 5, rectA.center.y), new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin + 2), new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax - 2), new Vector2(rectA.xMax - 5, rectA.center.y) }; Vector2[] pointsB = new Vector2[] { new Vector2(rectB.xMin + 5, rectB.center.y), new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin + 2), new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax - 2), new Vector2(rectB.xMax - 5, rectB.center.y) }; Vector2 pointA = Vector2.zero; Vector2 pointB = Vector2.zero; float minDist = float.MaxValue; foreach (var a in pointsA) { foreach (var b in pointsB) { float d = Vector2.Distance(a, b); if (d < minDist) { pointA = a; pointB = b; minDist = d; } } } Color color = Color.grey; if (highlight) { color = Color.green; } GLDraw.DrawConnectingCurve(pointA, pointB, color, 1.025f); Rect dotARect = new Rect(pointA.x - 5, pointA.y - 5, 10, 10); GUI.Label(dotARect, "", new GUIStyle("U2D.dragDotActive")); Rect dotBRect = new Rect(pointB.x - 5, pointB.y - 5, 10, 10); GUI.Label(dotBRect, "", new GUIStyle("U2D.dragDotActive")); }
protected virtual void DrawGrid(Flowchart flowchart) { float width = this.position.width / flowchart.Zoom; float height = this.position.height / flowchart.Zoom; // Match background color of scene view if (EditorGUIUtility.isProSkin) { GUI.color = new Color32(71, 71, 71, 255); } else { GUI.color = new Color32(86, 86, 86, 255); } GUI.DrawTexture(new Rect(0, 0, width, height), EditorGUIUtility.whiteTexture); GUI.color = Color.white; Color color = new Color32(96, 96, 96, 255); float gridSize = 128f; float x = flowchart.ScrollPos.x % gridSize; while (x < width) { GLDraw.DrawLine(new Vector2(x, 0), new Vector2(x, height), color, 1f); x += gridSize; } float y = (flowchart.ScrollPos.y % gridSize); while (y < height) { if (y >= 0) { GLDraw.DrawLine(new Vector2(0, y), new Vector2(width, y), color, 1f); } y += gridSize; } }
protected virtual void DrawFlowchartView(Flowchart flowchart) { Block[] blocks = flowchart.GetComponents <Block>(); foreach (var block in blocks) { var node = block as Node; if (node == null) { continue; } var newRect = new Rect(); newRect.xMin = Mathf.Min(flowchart.ScrollViewRect.xMin, node._NodeRect.xMin - 400); newRect.xMax = Mathf.Max(flowchart.ScrollViewRect.xMax, node._NodeRect.xMax + 400); newRect.yMin = Mathf.Min(flowchart.ScrollViewRect.yMin, node._NodeRect.yMin - 400); newRect.yMax = Mathf.Max(flowchart.ScrollViewRect.yMax, node._NodeRect.yMax + 400); flowchart.ScrollViewRect = newRect; } // Calc rect for script view Rect scriptViewRect = new Rect(0, 0, this.position.width / flowchart.Zoom, this.position.height / flowchart.Zoom); EditorZoomArea.Begin(flowchart.Zoom, scriptViewRect); DrawGrid(flowchart); GLDraw.BeginGroup(scriptViewRect); if (Event.current.button == 0 && Event.current.type == EventType.MouseDown && !mouseOverVariables) { flowchart.SelectedBlock = null; if (!EditorGUI.actionKey) { flowchart.ClearSelectedCommands(); } Selection.activeGameObject = flowchart.gameObject; } // The center of the Flowchart depends on the block positions and window dimensions, so we calculate it // here in the FlowchartWindow class and store it on the Flowchart object for use later. CalcFlowchartCenter(flowchart, blocks); // Draw connections foreach (var block in blocks) { DrawConnections(flowchart, block, false); } foreach (var block in blocks) { DrawConnections(flowchart, block, true); } GUIStyle windowStyle = new GUIStyle(); windowStyle.stretchHeight = true; BeginWindows(); windowBlockMap.Clear(); for (int i = 0; i < blocks.Length; ++i) { var block = blocks[i]; float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.BlockName)).x + 10; float nodeWidthB = 0f; if (block._EventHandler != null) { nodeWidthB = nodeStyle.CalcSize(new GUIContent(block._EventHandler.GetSummary())).x + 10; } if (Event.current.button == 0) { Rect tempRect = block._NodeRect; tempRect.width = Mathf.Max(Mathf.Max(nodeWidthA, nodeWidthB), 120); tempRect.height = 40; if (Event.current.type == EventType.MouseDrag && dragWindowId == i) { tempRect.x += Event.current.delta.x; tempRect.y += Event.current.delta.y; forceRepaintCount = 6; } else if (Event.current.type == EventType.MouseUp && dragWindowId == i) { Vector2 newPos = new Vector2(tempRect.x, tempRect.y); tempRect.x = startDragPosition.x; tempRect.y = startDragPosition.y; Undo.RecordObject((Block)block, "Node Position"); tempRect.x = newPos.x; tempRect.y = newPos.y; dragWindowId = -1; forceRepaintCount = 6; } block._NodeRect = tempRect; } Rect windowRect = new Rect(block._NodeRect); windowRect.x += flowchart.ScrollPos.x; windowRect.y += flowchart.ScrollPos.y; GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle); GUI.backgroundColor = Color.white; windowBlockMap.Add(block); } EndWindows(); // Draw Event Handler labels foreach (var block in blocks) { if (block._EventHandler != null) { string handlerLabel = ""; EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block._EventHandler.GetType()); if (info != null) { handlerLabel = "<" + info.EventHandlerName + "> "; } GUIStyle handlerStyle = new GUIStyle(EditorStyles.whiteLabel); handlerStyle.wordWrap = true; handlerStyle.margin.top = 0; handlerStyle.margin.bottom = 0; handlerStyle.alignment = TextAnchor.MiddleCenter; Rect rect = new Rect(block._NodeRect); rect.height = handlerStyle.CalcHeight(new GUIContent(handlerLabel), block._NodeRect.width); rect.x += flowchart.ScrollPos.x; rect.y += flowchart.ScrollPos.y - rect.height; GUI.Label(rect, handlerLabel, handlerStyle); } } // Draw play icons beside all executing blocks if (Application.isPlaying) { foreach (var b in blocks) { if (b.IsExecuting()) { b.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime; b.ActiveCommand.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime; forceRepaintCount = 6; } if (b.ExecutingIconTimer > Time.realtimeSinceStartup) { Rect rect = new Rect(b._NodeRect); rect.x += flowchart.ScrollPos.x - 37; rect.y += flowchart.ScrollPos.y + 3; rect.width = 34; rect.height = 34; if (!b.IsExecuting()) { float alpha = (b.ExecutingIconTimer - Time.realtimeSinceStartup) / FungusConstants.ExecutingIconFadeTime; alpha = Mathf.Clamp01(alpha); GUI.color = new Color(1f, 1f, 1f, alpha); } if (GUI.Button(rect, FungusEditorResources.texPlayBig as Texture, new GUIStyle())) { SelectBlock(flowchart, b); } GUI.color = Color.white; } } } PanAndZoom(flowchart); GLDraw.EndGroup(); EditorZoomArea.End(); }