public static DeclareMasterTarget Create(string in_describe, int in_id, int in_level, int in_rewards, string in_target, int in_type) { DeclareMasterTarget tmp = new DeclareMasterTarget(); tmp._describe = in_describe; tmp._id = in_id; tmp._level = in_level; tmp._rewards = in_rewards; tmp._target = in_target; tmp._type = in_type; return(tmp); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMasterTarget"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataMasterTarget = require 'Lua/Config/DataMasterTarget'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMasterTarget"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareMasterTarget>(); foreach (var item in dic) { DeclareMasterTarget tmp = new DeclareMasterTarget(); tmp.Describe = CfgStringLua.Get(item.Value[0]); tmp.Id = item.Value[1]; tmp.Level = item.Value[2]; tmp.Rewards = item.Value[3]; tmp.Target = CfgStringLua.Get(item.Value[4]); tmp.Type = item.Value[5]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "MasterTarget"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareMasterTarget>(); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "MasterTarget"); } } }