public static DeclareElvesRunestar Create(string in_addAttribute, int in_gold_num, int in_id, int in_item_num, int in_up_item) { DeclareElvesRunestar tmp = new DeclareElvesRunestar(); tmp._addAttribute = in_addAttribute; tmp._gold_num = in_gold_num; tmp._id = in_id; tmp._item_num = in_item_num; tmp._up_item = in_up_item; return(tmp); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataElvesRunestar"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataElvesRunestar = require 'Lua/Config/DataElvesRunestar'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataElvesRunestar"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareElvesRunestar>(660); foreach (var item in dic) { DeclareElvesRunestar tmp = new DeclareElvesRunestar(); tmp.AddAttribute = CfgStringLua.Get(item.Value[0]); tmp.GoldNum = item.Value[1]; tmp.Id = item.Value[2]; tmp.ItemNum = item.Value[3]; tmp.UpItem = item.Value[4]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "ElvesRunestar"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareElvesRunestar>(660); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "ElvesRunestar"); } } }