public static DeclareCampBattleAward Create(string in_awards1, string in_awards2, string in_awards3, int in_level) { DeclareCampBattleAward tmp = new DeclareCampBattleAward(); tmp._awards1 = in_awards1; tmp._awards2 = in_awards2; tmp._awards3 = in_awards3; tmp._level = in_level; return(tmp); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataCampBattleAward"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataCampBattleAward = require 'Lua/Config/DataCampBattleAward'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataCampBattleAward"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareCampBattleAward>(400); foreach (var item in dic) { DeclareCampBattleAward tmp = new DeclareCampBattleAward(); tmp.Awards1 = CfgStringLua.Get(item.Value[0]); tmp.Awards2 = CfgStringLua.Get(item.Value[1]); tmp.Awards3 = CfgStringLua.Get(item.Value[2]); tmp.Level = item.Value[3]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "CampBattleAward"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareCampBattleAward>(400); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "CampBattleAward"); } } }