/// <summary> /// Creates a Polygon from a list of points and calculates the lines and bounds of the result /// </summary> /// <param name="points">The list of points that define the polygon; the last point must be the same as the first to close the polygon</param> /// <returns>a Polygon object</returns> public static Polygon FromPoints(IEnumerable<Point> points) { Polygon poly = new Polygon(); poly.Points = points.ToArray(); poly.Bounds.X = points.Min(x => x.X); poly.Bounds.Y = points.Min(x => x.Y); poly.Bounds.Width = points.Max(x => x.X) - points.Min(x => x.X); poly.Bounds.Height = points.Max(x => x.Y) - points.Min(x => x.Y); poly.Points = points.ToArray(); if (poly.Points.Length > 1) { poly.Lines = new Line[poly.Points.Length - 1]; for (int i = 0; i < poly.Lines.Length; i++) { poly.Lines[i] = Line.FromPoints( new Vector2(poly.Points[i].X, poly.Points[i].Y), new Vector2(poly.Points[i + 1].X, poly.Points[i + 1].Y)); } } return poly; }
protected float adjustY(ref Rectangle mover, Polygon platform) { Rectangle delta = Rectangle.Empty; Vector2 inside = Vector2.Zero; if (platform.Contains(new Vector2(mover.Left, mover.Bottom))) inside = new Vector2(mover.Left, mover.Bottom); else if (platform.Contains(new Vector2(mover.Right, mover.Bottom))) inside = new Vector2(mover.Right, mover.Bottom); else if (platform.Contains(new Vector2(mover.Left, mover.Top))) inside = new Vector2(mover.Left, mover.Top); else if (platform.Contains(new Vector2(mover.Right, mover.Top))) inside = new Vector2(mover.Right, mover.Top); else return 0; Line l = Line.FromPoints(inside, new Vector2(mover.Center.X, mover.Center.Y)); Vector2 intersection; foreach (var line in platform.Lines) { if (line.Intersects(l, out intersection)) { delta.Width = Convert.ToInt32(Math.Abs(l.Start.X - intersection.X)); delta.Height = Convert.ToInt32(Math.Abs(l.Start.Y - intersection.Y)); delta.X = Convert.ToInt32(Math.Min(l.Start.X, intersection.X)); delta.Y = Convert.ToInt32(Math.Min(l.Start.Y, intersection.Y)); } } return delta.Height * (delta.Y > mover.Y ? -1 : 1); }
/// <summary/> protected override Map Read(ContentReader input, Map existingInstance) { Map m = new Map(); Int32 props = 0; m.Orientation = input.ReadBoolean() ? MapOrientation.Orthogonal : MapOrientation.Isometric; m.Width = input.ReadInt32(); m.Height = input.ReadInt32(); m.TileHeight = input.ReadInt32(); m.TileWidth = input.ReadInt32(); m.Bounds.X = input.ReadInt32(); m.Bounds.Y = input.ReadInt32(); m.Bounds.Height = input.ReadInt32(); m.Bounds.Width = input.ReadInt32(); m.LoadTextures = input.ReadBoolean(); m.Tilesets = new Tileset[input.ReadInt32()]; for (int i = 0; i < m.Tilesets.Length; i++) { m.Tilesets[i] = new Tileset(); m.Tilesets[i].ImageFileName = input.ReadString(); m.Tilesets[i].ImageHeight = input.ReadInt32(); m.Tilesets[i].ImageWidth = input.ReadInt32(); m.Tilesets[i].Margin = input.ReadInt32(); m.Tilesets[i].Name = input.ReadString(); m.Tilesets[i].Spacing = input.ReadInt32(); m.Tilesets[i].TileHeight = input.ReadInt32(); m.Tilesets[i].TileOffsetX = input.ReadInt32(); m.Tilesets[i].TileOffsetY = input.ReadInt32(); m.Tilesets[i].TileWidth = input.ReadInt32(); if (input.ReadBoolean()) { Color c = Color.White; c.A = input.ReadByte(); m.Tilesets[i].ImageTransparentColor = c; } m.Tilesets[i].Tiles = new Tile[input.ReadInt32()]; for (int j = 0; j < m.Tilesets[i].Tiles.Length; j++) { m.Tilesets[i].Tiles[j] = new Tile(); m.Tilesets[i].Tiles[j].TilesetID = input.ReadInt32(); m.Tilesets[i].Tiles[j].Origin.X = input.ReadSingle(); m.Tilesets[i].Tiles[j].Origin.Y = input.ReadSingle(); m.Tilesets[i].Tiles[j].Source.X = input.ReadInt32(); m.Tilesets[i].Tiles[j].Source.Y = input.ReadInt32(); m.Tilesets[i].Tiles[j].Source.Height = input.ReadInt32(); m.Tilesets[i].Tiles[j].Source.Width = input.ReadInt32(); props = input.ReadInt32(); m.Tilesets[i].Tiles[j].Properties = new Dictionary <String, Property>(); for (int p = 0; p < props; p++) { m.Tilesets[i].Tiles[j].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } } props = input.ReadInt32(); m.Tilesets[i].Properties = new Dictionary <String, Property>(props); for (int p = 0; p < props; p++) { m.Tilesets[i].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } } props = input.ReadInt32(); m.Properties = new Dictionary <String, Property>(props); for (int p = 0; p < props; p++) { m.Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } m.TileLayers = new TileLayerList(); int tileLayers = input.ReadInt32(); for (int i = 0; i < tileLayers; i++) { m.TileLayers.Add(new TileLayer()); m.TileLayers[i].Name = input.ReadString(); m.TileLayers[i].Opacity = input.ReadSingle(); m.TileLayers[i].OpacityColor = Color.White; m.TileLayers[i].OpacityColor.A = input.ReadByte(); m.TileLayers[i].Visible = input.ReadBoolean(); props = input.ReadInt32(); m.TileLayers[i].Properties = new Dictionary <String, Property>(props); for (int p = 0; p < props; p++) { m.TileLayers[i].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } m.TileLayers[i].Tiles = new TileData[input.ReadInt32()][]; for (int x = 0; x < m.TileLayers[i].Tiles.Length; x++) { m.TileLayers[i].Tiles[x] = new TileData[input.ReadInt32()]; for (int y = 0; y < m.TileLayers[i].Tiles[x].Length; y++) { if (input.ReadBoolean()) { m.TileLayers[i].Tiles[x][y] = new TileData(); m.TileLayers[i].Tiles[x][y].Rotation = input.ReadSingle(); m.TileLayers[i].Tiles[x][y].SourceID = input.ReadInt32(); m.TileLayers[i].Tiles[x][y].Target.X = input.ReadInt32(); m.TileLayers[i].Tiles[x][y].Target.Y = input.ReadInt32(); m.TileLayers[i].Tiles[x][y].Target.Height = input.ReadInt32(); m.TileLayers[i].Tiles[x][y].Target.Width = input.ReadInt32(); Boolean FlippedHorizontally = input.ReadBoolean(); Boolean FlippedVertically = input.ReadBoolean(); if (FlippedVertically && FlippedHorizontally) { m.TileLayers[i].Tiles[x][y].Effects = SpriteEffects.FlipHorizontally | SpriteEffects.FlipVertically; } else if (FlippedVertically) { m.TileLayers[i].Tiles[x][y].Effects = SpriteEffects.FlipVertically; } else if (FlippedHorizontally) { m.TileLayers[i].Tiles[x][y].Effects = SpriteEffects.FlipHorizontally; } else { m.TileLayers[i].Tiles[x][y].Effects = SpriteEffects.None; } } else { m.TileLayers[i].Tiles[x][y] = null; } } } } m.SourceTiles = new Tile[input.ReadInt32()]; for (int i = 0; i < m.SourceTiles.Length; i++) { m.SourceTiles[i] = new Tile(); m.SourceTiles[i].Origin.X = input.ReadSingle(); m.SourceTiles[i].Origin.Y = input.ReadSingle(); m.SourceTiles[i].Source.X = input.ReadInt32(); m.SourceTiles[i].Source.Y = input.ReadInt32(); m.SourceTiles[i].Source.Height = input.ReadInt32(); m.SourceTiles[i].Source.Width = input.ReadInt32(); m.SourceTiles[i].TilesetID = input.ReadInt32(); props = input.ReadInt32(); m.SourceTiles[i].Properties = new Dictionary <String, Property>(props); for (int p = 0; p < props; p++) { m.SourceTiles[i].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } } Int32 olayers = input.ReadInt32(); m.ObjectLayers = new ObjectLayerList(); for (int i = 0; i < olayers; i++) { m.ObjectLayers.Add(new ObjectLayer()); m.ObjectLayers[i].Name = input.ReadString(); m.ObjectLayers[i].Opacity = input.ReadSingle(); m.ObjectLayers[i].OpacityColor = Color.White; m.ObjectLayers[i].OpacityColor.A = input.ReadByte(); m.ObjectLayers[i].Visible = input.ReadBoolean(); if (input.ReadBoolean()) { Color c = Color.White; c.R = input.ReadByte(); c.G = input.ReadByte(); c.B = input.ReadByte(); c.A = input.ReadByte(); m.ObjectLayers[i].Color = c; } else { m.ObjectLayers[i].Color = null; } m.ObjectLayers[i].MapObjects = new MapObject[input.ReadInt32()]; for (int mo = 0; mo < m.ObjectLayers[i].MapObjects.Length; mo++) { m.ObjectLayers[i].MapObjects[mo] = new MapObject(); m.ObjectLayers[i].MapObjects[mo].Bounds.X = input.ReadInt32(); m.ObjectLayers[i].MapObjects[mo].Bounds.Y = input.ReadInt32(); m.ObjectLayers[i].MapObjects[mo].Bounds.Height = input.ReadInt32(); m.ObjectLayers[i].MapObjects[mo].Bounds.Width = input.ReadInt32(); m.ObjectLayers[i].MapObjects[mo].Name = input.ReadString(); m.ObjectLayers[i].MapObjects[mo].Type = input.ReadString(); m.ObjectLayers[i].MapObjects[mo].Visible = input.ReadBoolean(); if (input.ReadBoolean()) { m.ObjectLayers[i].MapObjects[mo].TileID = input.ReadInt32(); } else { m.ObjectLayers[i].MapObjects[mo].TileID = null; } if (input.ReadBoolean()) { Point[] points = new Point[input.ReadInt32()]; for (int p = 0; p < points.Length; p++) { points[p].X = input.ReadInt32(); points[p].Y = input.ReadInt32(); } m.ObjectLayers[i].MapObjects[mo].Polyline = Polyline.FromPoints(points); } else { m.ObjectLayers[i].MapObjects[mo].Polyline = null; } if (input.ReadBoolean()) { Point[] points = new Point[input.ReadInt32()]; for (int p = 0; p < points.Length; p++) { points[p].X = input.ReadInt32(); points[p].Y = input.ReadInt32(); } m.ObjectLayers[i].MapObjects[mo].Polygon = Polygon.FromPoints(points); } else { m.ObjectLayers[i].MapObjects[mo].Polygon = null; } props = input.ReadInt32(); m.ObjectLayers[i].MapObjects[mo].Properties = new Dictionary <String, Property>(); for (int p = 0; p < props; p++) { m.ObjectLayers[i].MapObjects[mo].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } } props = input.ReadInt32(); m.ObjectLayers[i].Properties = new Dictionary <String, Property>(props); for (int p = 0; p < props; p++) { m.ObjectLayers[i].Properties.Add(input.ReadString(), Property.Create(input.ReadString())); } } m.LayerOrder = new LayerInfo[input.ReadInt32()]; for (int li = 0; li < m.LayerOrder.Length; li++) { m.LayerOrder[li].ID = input.ReadInt32(); m.LayerOrder[li].LayerType = input.ReadBoolean() ? LayerType.TileLayer : LayerType.ObjectLayer; } if (m.LoadTextures) { for (int i = 0; i < m.Tilesets.Length; i++) { m.Tilesets[i].Texture = input.ContentManager.Load <Texture2D>(String.Format("{0}/{1:00}", input.AssetName, i)); } } if (Map._enableRendering) { m.CreatePolygonTextures(); } return(m); }
public override Map Process(XDocument input, ContentProcessorContext context) { CultureInfo culture = Thread.CurrentThread.CurrentCulture; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Map map = new Map(); map.LoadTextures = LoadTextures; List <Tile> mapTiles = new List <Tile>(); Dictionary <UInt32, Int32> gid2id = new Dictionary <UInt32, Int32>(); gid2id.Add(0, -1); String mapDirectory = input.Document.Root.Element("File").Attribute("path").Value; Decimal Version = Convert.ToDecimal(input.Document.Root.Attribute("version").Value); if (Version != 1.0M) { throw new NotSupportedException("XTiled only supports TMX maps version 1.0"); } switch (input.Document.Root.Attribute("orientation").Value) { case "orthogonal": map.Orientation = MapOrientation.Orthogonal; break; case "isometric": map.Orientation = MapOrientation.Isometric; break; case "staggered": map.Orientation = MapOrientation.Staggered; break; default: throw new NotSupportedException("XTiled supports only orthogonal, isometric or staggered isometric maps"); } map.Width = Convert.ToInt32(input.Document.Root.Attribute("width").Value); map.Height = Convert.ToInt32(input.Document.Root.Attribute("height").Value); map.TileWidth = Convert.ToInt32(input.Document.Root.Attribute("tilewidth").Value); map.TileHeight = Convert.ToInt32(input.Document.Root.Attribute("tileheight").Value); map.Bounds = new Rectangle(0, 0, map.Width * map.TileWidth, map.Height * map.TileHeight); if (map.Orientation == MapOrientation.Staggered) { map.Bounds.Width += map.TileWidth / 2; map.Bounds.Height = (map.Height + 1) * (map.TileHeight / 2); } map.Properties = new Dictionary <String, Property>(); if (input.Document.Root.Element("properties") != null) { foreach (var pElem in input.Document.Root.Element("properties").Elements("property")) { map.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } List <Tileset> tilesets = new List <Tileset>(); foreach (var elem in input.Document.Root.Elements("tileset")) { Tileset t = new Tileset(); XElement tElem = elem; UInt32 FirstGID = Convert.ToUInt32(tElem.Attribute("firstgid").Value); if (elem.Attribute("source") != null) { XDocument tsx = XDocument.Load(elem.Attribute("source").Value); tElem = tsx.Root; } t.Name = tElem.Attribute("name") == null ? null : tElem.Attribute("name").Value; t.TileWidth = tElem.Attribute("tilewidth") == null ? 0 : Convert.ToInt32(tElem.Attribute("tilewidth").Value); t.TileHeight = tElem.Attribute("tileheight") == null ? 0 : Convert.ToInt32(tElem.Attribute("tileheight").Value); t.Spacing = tElem.Attribute("spacing") == null ? 0 : Convert.ToInt32(tElem.Attribute("spacing").Value); t.Margin = tElem.Attribute("margin") == null ? 0 : Convert.ToInt32(tElem.Attribute("margin").Value); if (tElem.Element("tileoffset") != null) { t.TileOffsetX = Convert.ToInt32(tElem.Element("tileoffset").Attribute("x").Value); t.TileOffsetY = Convert.ToInt32(tElem.Element("tileoffset").Attribute("y").Value); } else { t.TileOffsetX = 0; t.TileOffsetY = 0; } if (tElem.Element("image") != null) { XElement imgElem = tElem.Element("image"); t.ImageFileName = Path.Combine(mapDirectory, imgElem.Attribute("source").Value); t.ImageWidth = imgElem.Attribute("width") == null ? -1 : Convert.ToInt32(imgElem.Attribute("width").Value); t.ImageHeight = imgElem.Attribute("height") == null ? -1 : Convert.ToInt32(imgElem.Attribute("height").Value); t.ImageTransparentColor = null; if (imgElem.Attribute("trans") != null) { System.Drawing.Color sdc = System.Drawing.ColorTranslator.FromHtml("#" + imgElem.Attribute("trans").Value.TrimStart('#')); t.ImageTransparentColor = new Color(sdc.R, sdc.G, sdc.B); } if (t.ImageWidth == -1 || t.ImageHeight == -1) { try { System.Drawing.Image sdi = System.Drawing.Image.FromFile(t.ImageFileName); t.ImageHeight = sdi.Height; t.ImageWidth = sdi.Width; } catch (Exception ex) { throw new Exception(String.Format("Image size not set for {0} and error loading file.", t.ImageFileName), ex); } } if (LoadTextures) { String assetName = Path.Combine( Path.GetDirectoryName(context.OutputFilename.Remove(0, context.OutputDirectory.Length)), Path.GetFileNameWithoutExtension(context.OutputFilename), tilesets.Count.ToString("00")); OpaqueDataDictionary data = new OpaqueDataDictionary(); data.Add("GenerateMipmaps", false); data.Add("ResizeToPowerOfTwo", false); data.Add("PremultiplyAlpha", PremultiplyAlpha); data.Add("TextureFormat", TextureFormat); data.Add("ColorKeyEnabled", t.ImageTransparentColor.HasValue); data.Add("ColorKeyColor", t.ImageTransparentColor ?? Microsoft.Xna.Framework.Color.Magenta); context.BuildAsset <TextureContent, TextureContent>(new ExternalReference <TextureContent>(t.ImageFileName), "TextureProcessor", data, "TextureImporter", assetName); } } UInt32 gid = FirstGID; for (int y = t.Margin; y < t.ImageHeight - t.Margin; y += t.TileHeight + t.Spacing) { if (y + t.TileHeight > t.ImageHeight - t.Margin) { continue; } for (int x = t.Margin; x < t.ImageWidth - t.Margin; x += t.TileWidth + t.Spacing) { if (x + t.TileWidth > t.ImageWidth - t.Margin) { continue; } Tile tile = new Tile(); tile.Source = new Rectangle(x, y, t.TileWidth, t.TileHeight); tile.Origin = new Vector2(t.TileWidth / 2, t.TileHeight / 2); tile.TilesetID = tilesets.Count; tile.Properties = new Dictionary <String, Property>(); mapTiles.Add(tile); gid2id[gid] = mapTiles.Count - 1; gid++; } } List <Tile> tiles = new List <Tile>(); foreach (var tileElem in tElem.Elements("tile")) { UInt32 id = Convert.ToUInt32(tileElem.Attribute("id").Value); Tile tile = mapTiles[gid2id[id + FirstGID]]; if (tileElem.Element("properties") != null) { foreach (var pElem in tileElem.Element("properties").Elements("property")) { tile.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } tiles.Add(tile); } t.Tiles = tiles.ToArray(); t.Properties = new Dictionary <String, Property>(); if (tElem.Element("properties") != null) { foreach (var pElem in tElem.Element("properties").Elements("property")) { t.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } tilesets.Add(t); } map.Tilesets = tilesets.ToArray(); TileLayerList layers = new TileLayerList(); foreach (var lElem in input.Document.Root.Elements("layer")) { TileLayer l = new TileLayer(); l.Name = lElem.Attribute("name") == null ? null : lElem.Attribute("name").Value; l.Opacity = lElem.Attribute("opacity") == null ? 1.0f : Convert.ToSingle(lElem.Attribute("opacity").Value); l.Visible = lElem.Attribute("visible") == null ? true : lElem.Attribute("visible").Equals("1"); l.OpacityColor = Color.White; l.OpacityColor.A = Convert.ToByte(255.0f * l.Opacity); l.Properties = new Dictionary <String, Property>(); if (lElem.Element("properties") != null) { foreach (var pElem in lElem.Element("properties").Elements("property")) { l.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } TileData[][] tiles = new TileData[(map.Orientation == MapOrientation.Orthogonal || map.Orientation == MapOrientation.Staggered) ? map.Width : map.Height + map.Width - 1][]; for (int i = 0; i < tiles.Length; i++) { tiles[i] = new TileData[(map.Orientation == MapOrientation.Orthogonal || map.Orientation == MapOrientation.Staggered) ? map.Height : map.Height + map.Width - 1]; } if (lElem.Element("data") != null) { List <UInt32> gids = new List <UInt32>(); if (lElem.Element("data").Attribute("encoding") != null || lElem.Element("data").Attribute("compression") != null) { // parse csv formatted data if (lElem.Element("data").Attribute("encoding") != null && lElem.Element("data").Attribute("encoding").Value.Equals("csv")) { foreach (var gid in lElem.Element("data").Value.Split(",\n\r".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)) { gids.Add(Convert.ToUInt32(gid)); } } else if (lElem.Element("data").Attribute("encoding") != null && lElem.Element("data").Attribute("encoding").Value.Equals("base64")) { Byte[] data = Convert.FromBase64String(lElem.Element("data").Value); if (lElem.Element("data").Attribute("compression") == null) { // uncompressed data for (int i = 0; i < data.Length; i += sizeof(UInt32)) { gids.Add(BitConverter.ToUInt32(data, i)); } } else if (lElem.Element("data").Attribute("compression").Value.Equals("gzip")) { // gzip data GZipStream gz = new GZipStream(new MemoryStream(data), CompressionMode.Decompress); Byte[] buffer = new Byte[sizeof(UInt32)]; while (gz.Read(buffer, 0, buffer.Length) == buffer.Length) { gids.Add(BitConverter.ToUInt32(buffer, 0)); } } else if (lElem.Element("data").Attribute("compression").Value.Equals("zlib")) { // zlib data - first two bytes zlib specific and not part of deflate MemoryStream ms = new MemoryStream(data); ms.ReadByte(); ms.ReadByte(); DeflateStream gz = new DeflateStream(ms, CompressionMode.Decompress); Byte[] buffer = new Byte[sizeof(UInt32)]; while (gz.Read(buffer, 0, buffer.Length) == buffer.Length) { gids.Add(BitConverter.ToUInt32(buffer, 0)); } } else { throw new NotSupportedException(String.Format("Compression '{0}' not supported. XTiled supports gzip or zlib", lElem.Element("data").Attribute("compression").Value)); } } else { throw new NotSupportedException(String.Format("Encoding '{0}' not supported. XTiled supports csv or base64", lElem.Element("data").Attribute("encoding").Value)); } } else { // parse xml formatted data foreach (var tElem in lElem.Element("data").Elements("tile")) { gids.Add(Convert.ToUInt32(tElem.Attribute("gid").Value)); } } for (int i = 0; i < gids.Count; i++) { TileData td = new TileData(); UInt32 ID = gids[i] & ~(FLIPPED_HORIZONTALLY_FLAG | FLIPPED_VERTICALLY_FLAG | FLIPPED_DIAGONALLY_FLAG); td.SourceID = gid2id[ID]; if (td.SourceID >= 0) { Boolean FlippedHorizontally = Convert.ToBoolean(gids[i] & FLIPPED_HORIZONTALLY_FLAG); Boolean FlippedVertically = Convert.ToBoolean(gids[i] & FLIPPED_VERTICALLY_FLAG); Boolean FlippedDiagonally = Convert.ToBoolean(gids[i] & FLIPPED_DIAGONALLY_FLAG); if (FlippedDiagonally) { td.Rotation = MathHelper.PiOver2; // this works, not 100% why (we are rotating instead of diag flipping, so I guess that's a clue) FlippedHorizontally = false; } else { td.Rotation = 0; } if (FlippedVertically && FlippedHorizontally) { td.Effects = SpriteEffects.FlipHorizontally | SpriteEffects.FlipVertically; } else if (FlippedVertically) { td.Effects = SpriteEffects.FlipVertically; } else if (FlippedHorizontally) { td.Effects = SpriteEffects.FlipHorizontally; } else { td.Effects = SpriteEffects.None; } td.Target.Width = mapTiles[td.SourceID].Source.Width; td.Target.Height = mapTiles[td.SourceID].Source.Height; if (map.Orientation == MapOrientation.Orthogonal) { Int32 x = i % map.Width; Int32 y = i / map.Width; td.Target.X = x * map.TileWidth + Convert.ToInt32(mapTiles[td.SourceID].Origin.X) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetX; td.Target.Y = y * map.TileHeight + Convert.ToInt32(mapTiles[td.SourceID].Origin.Y) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetY; td.Target.Y += map.TileHeight - td.Target.Height; // adjust for off center origin in odd tiles sizes if (FlippedDiagonally && td.Target.Width % 2 == 1) { td.Target.X += 1; } tiles[x][y] = td; } else if (map.Orientation == MapOrientation.Isometric) { Int32 x = map.Height + i % map.Width - (1 * i / map.Width + 1); Int32 y = i - i / map.Width * map.Width + i / map.Width; td.Target.X = x * map.TileWidth + Convert.ToInt32(mapTiles[td.SourceID].Origin.X) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetX; td.Target.Y = y * map.TileHeight + Convert.ToInt32(mapTiles[td.SourceID].Origin.Y) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetY; td.Target.Y += map.TileHeight - td.Target.Height; td.Target.X = td.Target.X / 2 + map.TileWidth / 4; td.Target.Y = td.Target.Y / 2 + map.TileHeight / 4; // adjust for off center origin in odd tiles sizes if (FlippedDiagonally && td.Target.Width % 2 == 1) { td.Target.X += 1; } tiles[x][y] = td; } else if (map.Orientation == MapOrientation.Staggered) { Int32 x = i % map.Width; Int32 y = i / map.Width; Int32 cx = x, cy = y; td.Target.X = x * map.TileWidth + Convert.ToInt32(mapTiles[td.SourceID].Origin.X) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetX; td.Target.Y = (y / 2) * map.TileHeight + Convert.ToInt32(mapTiles[td.SourceID].Origin.Y) + map.Tilesets[mapTiles[td.SourceID].TilesetID].TileOffsetY; td.Target.Y += map.TileHeight - td.Target.Height; if (y % 2 == 1) { td.Target.X += (map.TileWidth / 2); td.Target.Y += (map.TileHeight / 2); } // adjust for off center origin in odd tiles sizes if (FlippedDiagonally && td.Target.Width % 2 == 1) { td.Target.X += 1; } //if (y % 2 == 0) tiles[x][y] = td; } } } } l.Tiles = tiles; layers.Add(l); } map.TileLayers = layers; map.SourceTiles = mapTiles.ToArray(); ObjectLayerList oLayers = new ObjectLayerList(); foreach (var olElem in input.Document.Root.Elements("objectgroup")) { ObjectLayer ol = new ObjectLayer(); ol.Name = olElem.Attribute("name") == null ? null : olElem.Attribute("name").Value; ol.Opacity = olElem.Attribute("opacity") == null ? 1.0f : Convert.ToSingle(olElem.Attribute("opacity").Value); ol.Visible = olElem.Attribute("visible") == null ? true : olElem.Attribute("visible").Equals("1"); ol.OpacityColor = Color.White; ol.OpacityColor.A = Convert.ToByte(255.0f * ol.Opacity); ol.Color = null; if (olElem.Attribute("color") != null) { System.Drawing.Color sdc = System.Drawing.ColorTranslator.FromHtml("#" + olElem.Attribute("color").Value.TrimStart('#')); ol.Color = new Color(sdc.R, sdc.G, sdc.B, ol.OpacityColor.A); } ol.Properties = new Dictionary <String, Property>(); if (olElem.Element("properties") != null) { foreach (var pElem in olElem.Element("properties").Elements("property")) { ol.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } List <MapObject> objects = new List <MapObject>(); foreach (var oElem in olElem.Elements("object")) { MapObject o = new MapObject(); o.Name = oElem.Attribute("name") == null ? null : oElem.Attribute("name").Value; o.Type = oElem.Attribute("type") == null ? null : oElem.Attribute("type").Value; o.Bounds.X = oElem.Attribute("x") == null ? 0 : Convert.ToInt32(oElem.Attribute("x").Value); o.Bounds.Y = oElem.Attribute("y") == null ? 0 : Convert.ToInt32(oElem.Attribute("y").Value); o.Bounds.Width = oElem.Attribute("width") == null ? 0 : Convert.ToInt32(oElem.Attribute("width").Value); o.Bounds.Height = oElem.Attribute("height") == null ? 0 : Convert.ToInt32(oElem.Attribute("height").Value); o.TileID = oElem.Attribute("gid") == null ? null : (Int32?)gid2id[Convert.ToUInt32(oElem.Attribute("gid").Value)]; o.Visible = oElem.Attribute("visible") == null ? true : oElem.Attribute("visible").Equals("1"); if (o.TileID.HasValue) { o.Bounds.X += Convert.ToInt32(mapTiles[o.TileID.Value].Origin.X); // +map.Tilesets[mapTiles[o.TileID.Value].TilesetID].TileOffsetX; o.Bounds.Y -= Convert.ToInt32(mapTiles[o.TileID.Value].Origin.Y); // +map.Tilesets[mapTiles[o.TileID.Value].TilesetID].TileOffsetY; o.Bounds.Width = map.SourceTiles[o.TileID.Value].Source.Width; o.Bounds.Height = map.SourceTiles[o.TileID.Value].Source.Height; } o.Properties = new Dictionary <String, Property>(); if (oElem.Element("properties") != null) { foreach (var pElem in oElem.Element("properties").Elements("property")) { o.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } o.Polygon = null; if (oElem.Element("polygon") != null) { List <Point> points = new List <Point>(); foreach (var point in oElem.Element("polygon").Attribute("points").Value.Split(" ".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)) { String[] coord = point.Split(",".ToCharArray(), StringSplitOptions.RemoveEmptyEntries); points.Add(new Point(o.Bounds.X + Convert.ToInt32(coord[0]), o.Bounds.Y + Convert.ToInt32(coord[1]))); } points.Add(points.First()); // connect the last point to the first and close the polygon o.Polygon = Polygon.FromPoints(points); o.Bounds = o.Polygon.Bounds; } o.Polyline = null; if (oElem.Element("polyline") != null) { List <Point> points = new List <Point>(); foreach (var point in oElem.Element("polyline").Attribute("points").Value.Split(" ".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)) { String[] coord = point.Split(",".ToCharArray(), StringSplitOptions.RemoveEmptyEntries); points.Add(new Point(o.Bounds.X + Convert.ToInt32(coord[0]), o.Bounds.Y + Convert.ToInt32(coord[1]))); } o.Polyline = Polyline.FromPoints(points); o.Bounds = o.Polyline.Bounds; } objects.Add(o); } ol.MapObjects = objects.ToArray(); oLayers.Add(ol); } map.ObjectLayers = oLayers; ImageLayerList iLayers = new ImageLayerList(); foreach (var ilElem in input.Document.Root.Elements("imagelayer")) { ImageLayer il = new ImageLayer(); il.Name = ilElem.Attribute("name") == null ? null : ilElem.Attribute("name").Value; il.Opacity = ilElem.Attribute("opacity") == null ? 1.0f : Convert.ToSingle(ilElem.Attribute("opacity").Value); il.Visible = ilElem.Attribute("visible") == null ? true : ilElem.Attribute("visible").Equals("1"); il.OpacityColor = Color.White; il.OpacityColor.A = Convert.ToByte(255.0f * il.Opacity); il.Color = null; if (ilElem.Attribute("color") != null) { System.Drawing.Color sdc = System.Drawing.ColorTranslator.FromHtml("#" + ilElem.Attribute("color").Value.TrimStart('#')); il.Color = new Color(sdc.R, sdc.G, sdc.B, il.OpacityColor.A); } il.Properties = new Dictionary <String, Property>(); if (ilElem.Element("properties") != null) { foreach (var pElem in ilElem.Element("properties").Elements("property")) { il.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } List <MapImage> images = new List <MapImage>(); foreach (var iElem in ilElem.Elements("image")) { MapImage i = new MapImage(); i.ImageFileName = Path.Combine(mapDirectory, iElem.Attribute("source").Value); i.ImageWidth = iElem.Attribute("width") == null ? -1 : Convert.ToInt32(iElem.Attribute("width").Value); i.ImageHeight = iElem.Attribute("height") == null ? -1 : Convert.ToInt32(iElem.Attribute("height").Value); i.ImageTransparentColor = null; if (iElem.Attribute("trans") != null) { System.Drawing.Color sdc = System.Drawing.ColorTranslator.FromHtml("#" + iElem.Attribute("trans").Value.TrimStart('#')); i.ImageTransparentColor = new Color(sdc.R, sdc.G, sdc.B); } if (i.ImageWidth == -1 || i.ImageHeight == -1) { try { System.Drawing.Image sdi = System.Drawing.Image.FromFile(i.ImageFileName); i.ImageHeight = sdi.Height; i.ImageWidth = sdi.Width; } catch (Exception ex) { throw new Exception(String.Format("Image size not set for {0} and error loading file.", i.ImageFileName), ex); } } i.Properties = new Dictionary <String, Property>(); if (iElem.Element("properties") != null) { foreach (var pElem in iElem.Element("properties").Elements("property")) { i.Properties.Add(pElem.Attribute("name").Value, Property.Create(pElem.Attribute("value").Value)); } } if (LoadTextures) { String assetName = Path.Combine( Path.GetDirectoryName(context.OutputFilename.Remove(0, context.OutputDirectory.Length)), Path.GetFileNameWithoutExtension(context.OutputFilename), "i" + iLayers.Count.ToString("00"), images.Count.ToString("00")); OpaqueDataDictionary data = new OpaqueDataDictionary(); data.Add("GenerateMipmaps", false); data.Add("ResizeToPowerOfTwo", false); data.Add("PremultiplyAlpha", PremultiplyAlpha); data.Add("TextureFormat", TextureFormat); data.Add("ColorKeyEnabled", i.ImageTransparentColor.HasValue); data.Add("ColorKeyColor", i.ImageTransparentColor ?? Microsoft.Xna.Framework.Color.Magenta); context.BuildAsset <TextureContent, TextureContent>(new ExternalReference <TextureContent>(i.ImageFileName), "TextureProcessor", data, "TextureImporter", assetName); } images.Add(i); } il.MapImages = images.ToArray(); iLayers.Add(il); } map.ImageLayers = iLayers; Int32 layerId = 0, objectId = 0, imageId = 0; List <LayerInfo> info = new List <LayerInfo>(); foreach (var elem in input.Document.Root.Elements()) { if (elem.Name.LocalName.Equals("layer")) { info.Add(new LayerInfo() { ID = layerId++, LayerType = LayerType.TileLayer }); } else if (elem.Name.LocalName.Equals("objectgroup")) { info.Add(new LayerInfo() { ID = objectId++, LayerType = LayerType.ObjectLayer }); } else if (elem.Name.LocalName.Equals("imagelayer")) { info.Add(new LayerInfo() { ID = imageId++, LayerType = LayerType.ImageLayer }); } } map.LayerOrder = info.ToArray(); Thread.CurrentThread.CurrentCulture = culture; return(map); }