/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public void SetData(string main, Game1.GameState currGameState) { textToDraw = main; this.currentGameState = currGameState; switch (currentGameState) { case Game1.GameState.START: secondaryTextToDraw = "Press ENTER to begin"; break; case Game1.GameState.END: secondaryTextToDraw = "Press ENTER to quit"; break; } }