예제 #1
0
 static void Game_OnGameStart(EventArgs args)
 {
     if (ObjectManager.Player.ChampionName != "Riven")
     {
         return;
     }
     MenuHandler.initMenu();
     CheckHandler.init();
     Player             = ObjectManager.Player;
     Game.OnGameUpdate += Game_OnGameUpdate;
     Game.OnGameUpdate += eventArgs => StateHandler.tick();
     Obj_AI_Hero.OnProcessSpellCast += CheckHandler.Obj_AI_Hero_OnProcessSpellCast;
     Drawing.OnDraw += DrawHandler.Draw;
 }
예제 #2
0
        private static void Game_OnGameStart()
        {
            if (ObjectManager.Player.ChampionName != "Riven")
            {
                return;
            }

            MenuHandler.InitMenu();
            CheckHandler.Init();
            Player         = ObjectManager.Player;
            Game.OnUpdate += Game_OnGameUpdate;
            Game.OnUpdate += eventArgs => StateHandler.Tick();
            Obj_AI_Base.OnProcessSpellCast += CheckHandler.Obj_AI_Hero_OnProcessSpellCast;
            Obj_AI_Base.OnProcessSpellCast += AutoE.autoE;
            Drawing.OnDraw += DrawHandler.Draw;
            JumpHandler.Load();
            SmoothMouse.start();
        }
예제 #3
0
        static void Game_OnGameUpdate(EventArgs args)
        {
            CheckHandler.Checks();
            var Config = MenuHandler.Config;

            if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }

            if (Config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.mainCombo();
            }
            else
            {
                StateHandler.startedR2Combo.state = false;
                StateHandler.startedRCombo.state  = false;
            }
            if (Config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.burstCombo();
            }
            if (Config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (Config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.laneclear();
            }
            if (Config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.lastHit();
            }
            if (Config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.flee();
            }
        }
예제 #4
0
        private static void Game_OnGameUpdate(EventArgs args)
        {
            if (MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None && MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo && MenuHandler.Config.Item("streamMouse").GetValue <bool>())
            {
                var random = new Random().Next(500);
                if (SpellHandler.LastMove + 200 + random < Environment.TickCount && CheckHandler.CanMove)
                {
                    SpellHandler.LastMove = Environment.TickCount;
                    SmoothMouse.doMouseClick();
                }
            }
            if (Queuer.Queue.Count > 0)
            {
                Queuer.DoQueue();
            }

            if (MenuHandler.Config.Item("logPos").GetValue <bool>())
            {
                JumpHandler.AddPos();
                MenuHandler.Config.Item("logPos").SetValue(false);
            }

            if (MenuHandler.Config.Item("printPos").GetValue <bool>())
            {
                JumpHandler.PrintToConsole();
                MenuHandler.Config.Item("printPos").SetValue(false);
            }

            if (MenuHandler.Config.Item("clearCurrent").GetValue <bool>())
            {
                JumpHandler.ClearCurrent();
                MenuHandler.Config.Item("clearCurrent").SetValue(false);
            }

            if (MenuHandler.Config.Item("clearPrevious").GetValue <bool>())
            {
                JumpHandler.ClearPrevious();
                MenuHandler.Config.Item("clearPrevious").SetValue(false);
            }

            CheckHandler.Checks();
            var config = MenuHandler.Config;


            if (MenuHandler.GetMenuBool("keepQAlive") && SH.Spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 &&
                Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }
            if (config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (config.Item("harass").GetValue <KeyBind>().Active)
            {
                StateHandler.Harass();
            }
            else if (config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.MainCombo();
            }

            else if (config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.BurstCombo();
            }
            else if (config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.Laneclear();
            }
            else if (config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.LastHit();
            }
            else if (config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.Flee();
            }
            else
            {
                MenuHandler.Orbwalker.SetAttack(true);
                MenuHandler.Orbwalker.SetMovement(true);
                SmoothMouse.queuePos.Clear();
                Utility.DelayAction.Add(
                    2000, () =>
                {
                    if (
                        !(config.Item("flee").GetValue <KeyBind>().Active ||
                          config.Item("lastHit").GetValue <KeyBind>().Active ||
                          config.Item("waveClear").GetValue <KeyBind>().Active ||
                          config.Item("burstCombo").GetValue <KeyBind>().Active ||
                          config.Item("normalCombo").GetValue <KeyBind>().Active ||
                          config.Item("jungleCombo").GetValue <KeyBind>().Active))
                    {
                        Queuer.Queue = new List <string>();
                    }
                });
            }
        }
예제 #5
0
        static void Game_OnGameUpdate(EventArgs args)
        {
            if (Queuer.Queue.Count > 0)
            {
                Queuer.doQueue();
            }
            if (MenuHandler.Config.Item("logPos").GetValue <bool>())
            {
                JumpHandler.addPos();
                MenuHandler.Config.Item("logPos").SetValue(false);
            }
            if (MenuHandler.Config.Item("printPos").GetValue <bool>())
            {
                JumpHandler.printToConsole();
                MenuHandler.Config.Item("printPos").SetValue(false);
            }
            if (MenuHandler.Config.Item("clearCurrent").GetValue <bool>())
            {
                JumpHandler.clearCurrent();
                MenuHandler.Config.Item("clearCurrent").SetValue(false);
            }
            if (MenuHandler.Config.Item("clearPrevious").GetValue <bool>())
            {
                JumpHandler.clearPrevious();
                MenuHandler.Config.Item("clearPrevious").SetValue(false);
            }

            CheckHandler.Checks();
            var Config = MenuHandler.Config;

            if (Config.Item("jungleCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.JungleFarm();
            }
            if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling())
            {
                SH.CastQ();
            }

            if (Config.Item("normalCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.mainCombo();
            }
            if (Config.Item("burstCombo").GetValue <KeyBind>().Active)
            {
                StateHandler.burstCombo();
            }
            else if (Config.Item("waveClear").GetValue <KeyBind>().Active)
            {
                StateHandler.laneclear();
            }
            else if (Config.Item("lastHit").GetValue <KeyBind>().Active)
            {
                StateHandler.lastHit();
            }
            else if (Config.Item("flee").GetValue <KeyBind>().Active)
            {
                StateHandler.flee();
            }
            else
            {
                MenuHandler.Orbwalker.SetAttack(true);
                MenuHandler.Orbwalker.SetMovement(true);
            }
        }