public void behavior_tracers_deeper()
        {
            var node = Wrapper.For<SimpleBehavior>();
            var chain = new RoutedChain("foo");
            chain.AddToEnd(node);
            node.AddAfter(Wrapper.For<DifferentBehavior>());

            ApplyTracing.ApplyToChain(chain);

            var objectDef = chain.As<IContainerModel>().ToObjectDef().FindDependencyDefinitionFor<IActionBehavior>();

            objectDef.Type.ShouldEqual(typeof(BehaviorTracer));
            var child1 = objectDef.FindDependencyDefinitionFor<IActionBehavior>();
            child1.Type.ShouldEqual(typeof(SimpleBehavior));

            var child2 = child1.FindDependencyDefinitionFor<IActionBehavior>();
            child2.Type.ShouldEqual(typeof(BehaviorTracer));

            var child3 = child2.FindDependencyDefinitionFor<IActionBehavior>();
            child3.Type.ShouldEqual(typeof(DifferentBehavior));
        }