internal LiquidPersonality(Enemies.WaterBlobBoss master) { this.master = master; mStates = States().GetEnumerator(); This.Game.AudioManager.AddBackgroundMusic("Music/WaterBoss"); }
internal LiquidPersonality(Enemies.WaterBlobBoss master) { this.master = master; mStates = States().GetEnumerator(); This.Game.AudioManager.AddBackgroundMusic("Music/WaterBoss"); }