public void Clear( ) { if (Name != null) { Name.Clear(); } if (Local != null) { Local.Clear(); } Name = null; Local = null; }
public void CopyName(SIProps copyFrom) { WIName n = copyFrom.Name; Name.AutoIncrementFileName = n.AutoIncrementFileName; Name.DisplayName = n.DisplayName; Name.FileName = n.FileName; Name.FileNameIncrement = n.FileNameIncrement; Name.PackName = n.PackName; Name.PrefabName = n.PrefabName; Name.QuestName = n.QuestName; Name.StackName = n.StackName; //Name = ObjectClone.Clone <WIName>(copyFrom.Name); }