예제 #1
0
        public TDGame()
        {
            MainGame = this;
            this.IsMouseVisible = true;

            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            env = new GameUpdater();
            Components.Add(env);

            startScreen = MenuScreen.makeStartScreen();
            Components.Add(startScreen);

            deathScreen = MenuScreen.makeDeathScreen();
            Components.Add(deathScreen);

            winScreen = MenuScreen.makeWinScreen();
            Components.Add(winScreen);

            achievementsViewer = MenuScreen.makeAchievementsScreen(env);
            Components.Add(achievementsViewer);

            setActiveComponent(startScreen);
        }
예제 #2
0
        public static MenuScreen makeAchievementsScreen(GameUpdater env)
        {
            MenuScreen output;

            output = new MenuScreen(MenuScreenType.Achievements);
            output.env = env;

            return output;
        }