public void Show() { if (stickerSelector == null) { GameObject go = Instantiate(prfbAUIStickerSelector) as GameObject; stickerSelector = go.GetComponent<AUIStickerSelector>(); go.transform.SetParent(this.selector.transform.parent, false); stickerSelector.SetStickerSet(this.StickerSet, this.selector); go.transform.SetAsLastSibling(); } stickerSelector.gameObject.SetActive(true); }