protected override Shot CreateShotInstance() { var shot = new FreezeShot(CurrGame, this, Target, CreepList, Position, ShotTextureName, ShotSpeed, Damage, FreezePercentage, FreezeTime); shot.Initialize(); return shot; }
protected override Shot CreateShotInstance() { var shot = new FreezeShot(CurrGame, this, Target, CreepList, Position, ShotTextureName, ShotSpeed, Damage, FreezePercentage, FreezeTime); shot.Initialize(); return(shot); }