예제 #1
0
 /// <inheritdoc />
 private ProxiedTcpServerApplicationBase([NotNull] NetworkAddressInfo serverAddress, [NotNull] NetworkAddressInfo proxyToEndpointAddress, [NotNull] ILog logger, [NotNull] INetworkMessageDispatchingStrategy <TPayloadWriteType, TPayloadReadType> messageHandlingStrategy, [NotNull] PayloadHandlerRegisterationModules <TPayloadReadType, TPayloadWriteType> handlerModulePair, [NotNull] NetworkSerializerServicePair serializers)
     : base(serverAddress, messageHandlingStrategy, logger)
 {
     HandlerModulePair      = handlerModulePair ?? throw new ArgumentNullException(nameof(handlerModulePair));
     Serializers            = serializers ?? throw new ArgumentNullException(nameof(serializers));
     ProxyToEndpointAddress = proxyToEndpointAddress ?? throw new ArgumentNullException(nameof(proxyToEndpointAddress));
     ServiceContainer       = BuildServiceContainer();
 }
예제 #2
0
 /// <inheritdoc />
 protected ProxiedTcpServerApplicationBase(NetworkAddressInfo listenerAddress, [NotNull] NetworkAddressInfo proxyToEndpointAddress, [NotNull] ILog logger, PayloadHandlerRegisterationModules <TPayloadReadType, TPayloadWriteType> handlerModulePair, NetworkSerializerServicePair serializers)
     : this(listenerAddress, proxyToEndpointAddress, logger, new InPlaceAsyncLockedNetworkMessageDispatchingStrategy <TPayloadWriteType, TPayloadReadType>(), handlerModulePair, serializers)
 {
 }
예제 #3
0
 /// <inheritdoc />
 public AuthenticationProxyApplicationBase(NetworkAddressInfo listenerAddress, [NotNull] NetworkAddressInfo proxyToEndpointAddress, [NotNull] ILog logger, PayloadHandlerRegisterationModules <AuthenticationClientPayload, AuthenticationServerPayload> handlerModulePair, NetworkSerializerServicePair serializers)
     : base(listenerAddress, proxyToEndpointAddress, logger, handlerModulePair, serializers)
 {
 }
 /// <inheritdoc />
 public WotlkGameProxyApplicationBase(NetworkAddressInfo listenerAddress, NetworkAddressInfo proxyToEndpointAddress, [NotNull] ILog logger, PayloadHandlerRegisterationModules <GamePacketPayload, GamePacketPayload> handlerModulePair, NetworkSerializerServicePair serializers)
     : base(listenerAddress, proxyToEndpointAddress, logger, handlerModulePair, serializers)
 {
 }
 /// <inheritdoc />
 public WotlkToVanillaProxyAppBase(NetworkAddressInfo listenerAddress, NetworkAddressInfo proxyToEndpointAddress, [NotNull] ILog logger, PayloadHandlerRegisterationModules <GamePacketPayload, GamePacketPayload> handlerModulePair, NetworkSerializerServicePair serializers) : base(listenerAddress, proxyToEndpointAddress, logger, handlerModulePair, serializers)
 {
     //TODO: Support .NET Core global exception handling
     AppDomain.CurrentDomain.UnhandledException += (sender, args) =>
     {
         Exception e = args.ExceptionObject as Exception;
         Logger.Fatal($"Unhandled Exception: {e.GetType().Name} Message: {e.Message} \n\n Stack: {e.StackTrace}");
     };
 }