private void mapGrößeÄndernToolStripMenuItem_Click(object sender, EventArgs e) { var frm = new frmNewMap { txtName = { Text = mTileMap.Name, Enabled = false }, txtWidth = { Text = mTileMap.Width.ToString(CultureInfo.InvariantCulture) }, txtHeight = { Text = mTileMap.Height.ToString(CultureInfo.InvariantCulture) } }; frm.ShowDialog(); if (frm.OKPressed == false) { return; } var newW = int.Parse(frm.txtWidth.Text); var newH = int.Parse(frm.txtHeight.Text); if (newW == mTileMap.Width && newH == mTileMap.Height) { MessageBox.Show("Größe is gleich...", ",,!,,", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } if (newH < 1 || newW < 1) { MessageBox.Show("Die Map sollte mind. eine Zelle groß/klein sein...", ",,!,,", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } mTileMap.Resize(newW, newH); mTileMap.CollisionLayer = new TileCollisionLayer(mTileMap.CollisionLayer.LayoutMap, newW, newH); for (var i = 0; i < mTileMap.Layers.Count; i++) { mTileMap.Layers[i] = new TileLayer(mTileMap.Layers[i], newW, newH); } ProjectTree.Nodes[0].Text = BuildMapName(); // reset Cursor mCursorCell = new Point2D(0, 0); // let the Logic fix it AdjustFormScrollbars(true); }
private void mapNameÄndernToolStripMenuItem_Click(object sender, EventArgs e) { var frm = new frmNewMap { txtName = { Text = mTileMap.Name }, txtWidth = { Text = mTileMap.Width.ToString(CultureInfo.InvariantCulture), Enabled = false }, txtHeight = { Text = mTileMap.Height.ToString(CultureInfo.InvariantCulture), Enabled = false } }; frm.ShowDialog(); if (frm.OKPressed == false) { return; } var newName = frm.txtName.Text; if (newName == mTileMap.Name) { MessageBox.Show("Name is gleich...", ",,!,,", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } mTileMap.Name = newName; ProjectTree.Nodes[0].Text = BuildMapName(); }
private void MenuFileNew_Click(object sender, EventArgs e) { var frm = new frmNewMap(); frm.ShowDialog(); if (frm.OKPressed == false) { return; } mTileMap = new TileMap(frm.txtName.Text, int.Parse(frm.txtWidth.Text), int.Parse(frm.txtHeight.Text)); // clear Project ProjectTree.Nodes.Clear(); mCurrentLayer = -1; mTextureRect = Rectangle.Empty; mPreviewTileset = null; mCursorCell.X = mCursorCell.Y = -1; mLastTilesetIndex.Clear(); mLastAutotileIndex.Clear(); mLastAnimationIndex.Clear(); mLastObjectIndex.Clear(); mUndoQueue.Clear(); mRedoQueue.Clear(); // Add Project Main Map ProjectTree.Nodes.Add(mTileMap.Name); ProjectTree.Nodes[0].ImageIndex = 0; ProjectTree.Nodes[0].SelectedImageIndex = 0; ProjectTree.Nodes[0].Tag = mTileMap.Name; ProjectTree.Nodes[0].ContextMenuStrip = ProjectTreeContext; // Add Collision ProjectTree.Nodes[0].Nodes.Add(COLLISION_LAYER_NAME); ProjectTree.Nodes[0].Nodes[0].ImageIndex = 4; ProjectTree.Nodes[0].Nodes[0].SelectedImageIndex = 4; ProjectTree.Nodes[0].Nodes[0].Tag = COLLISION_LAYER_NAME; // Add first BG & FG AddLayerToTree("Hintergrund Ebene 1", true, 1, true, false, true); AddLayerToTree("Vordergrund Ebene 1", true, 3, true, false, false); ProjectTree.ExpandAll(); // auto-select BG 1 (0=Collision, 1=BG, 2=FG) ProjectTree.SelectedNode = ProjectTree.Nodes[0].Nodes[1]; }