예제 #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="baseLoc"></param>
        /// <param name="front"></param>
        /// <param name="side"></param>
        public void Destroy(Location baseLoc, Direction front, PlaceSide side)
        {
            HalfDividedVoxel v = WorldDefinition.World[baseLoc] as HalfDividedVoxel;

            if (v != null)
            {
                v.owner.remove(side);
            }
        }
예제 #2
0
        /// <summary>
        ///
        ///
        /// </summary>
        /// <param name="baseLoc"></param>
        /// <param name="front"></param>
        /// <param name="side"></param>
        /// <returns></returns>
        public Structure Create(Location baseLoc, Direction front, PlaceSide side)
        {
            ContributionReference reffer = new ContributionReference(this, currentColor, currentHighlight, front, side);
            HalfDividedVoxel      v      = WorldDefinition.World[baseLoc] as HalfDividedVoxel;

            if (v == null)
            {
                return(new HVStructure(reffer, baseLoc));
            }
            else
            {
                if (!v.owner.add(reffer))
                {
                    MessageBox.Show("Not enough space or no fit");
                }

                return(v.owner);
            }
        }
예제 #3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="baseLoc"></param>
        /// <returns></returns>
        public static bool CanBeBuilt(Location baseLoc)
        {
            Voxel v = WorldDefinition.World[baseLoc];

            if (v != null)
            {
                HalfDividedVoxel hv = v as HalfDividedVoxel;
                if (hv != null)
                {
                    return(hv.hasSpace);
                }
                else
                {
                    return(false);
                }
            }
            else
            {
                return(true);
            }
        }