public void FIRGBAF() { FIRGBAF rgb = new FIRGBAF(); Assert.AreEqual(0 / 255f, rgb.blue); Assert.AreEqual(0 / 255f, rgb.green); Assert.AreEqual(0 / 255f, rgb.red); Assert.AreEqual(0 / 255f, rgb.alpha); rgb = new FIRGBAF(Color.Chartreuse); Assert.That(EqualColors(Color.Chartreuse, rgb.Color)); rgb = new FIRGBAF(Color.FromArgb(133, 83, 95, 173)); Assert.AreEqual(173 / 255f, rgb.blue); Assert.AreEqual(95 / 255f, rgb.green); Assert.AreEqual(83 / 255f, rgb.red); Assert.AreEqual(133 / 255f, rgb.alpha); rgb.Color = Color.Crimson; Assert.That(EqualColors(Color.Crimson, rgb.Color)); rgb.Color = Color.MidnightBlue; Assert.That(EqualColors(Color.MidnightBlue, rgb.Color)); rgb.Color = Color.White; Assert.AreEqual(255 / 255f, rgb.blue); Assert.AreEqual(255 / 255f, rgb.green); Assert.AreEqual(255 / 255f, rgb.red); Assert.AreEqual(255 / 255f, rgb.alpha); rgb.Color = Color.Black; Assert.AreEqual(0 / 255f, rgb.blue); Assert.AreEqual(0 / 255f, rgb.green); Assert.AreEqual(0 / 255f, rgb.red); Assert.AreEqual(255 / 255f, rgb.alpha); rgb = Color.DarkGoldenrod; Color color = rgb; Assert.That(EqualColors(Color.DarkGoldenrod, color)); }
private bool MergeImages(string fileNameFormat, string outputDir, string prefix, int frameNum, string ext) { FreeImageBitmap combined = null; string fname = ""; bool supported = false; bool mergeSuccessful = true; FREE_IMAGE_TYPE type = FREE_IMAGE_TYPE.FIT_UNKNOWN; FreeImageBitmap source = null; string mergedFile = string.Format(fileNameFormat, outputDir, prefix, frameNum, ext); string tempFile = string.Format(fileNameFormat, outputDir, prefix, frameNum, "_tmp" + ext); // Allocate a bitmap to store the final image fname = string.Format(fileNameFormat, outputDir, "slice_0_" + prefix, frameNum, ext); try { source = new FreeImageBitmap(fname); if (source != null) { type = source.ImageType; switch (type) { case FREE_IMAGE_TYPE.FIT_BITMAP: if (source.ColorDepth == 32 || source.ColorDepth == 24) supported = true; break; case FREE_IMAGE_TYPE.FIT_RGB16: case FREE_IMAGE_TYPE.FIT_RGBA16: case FREE_IMAGE_TYPE.FIT_RGBAF: case FREE_IMAGE_TYPE.FIT_RGBF: supported = true; break; } } } catch (Exception ex) { logger.Error(ex, "Error opening slice file"); } if (supported == false) { Console.WriteLine("Image format not supported"); return false; } try { // Create a new image of the input file type and the correct size FIBITMAP newImage = FreeImage.AllocateT(type, Width, Height, source.ColorDepth, source.RedMask, source.BlueMask, source.GreenMask); FreeImage.SaveEx(newImage, tempFile); FreeImage.UnloadEx(ref newImage); source.Dispose(); source = null; GC.Collect(); GC.WaitForPendingFinalizers(); combined = new FreeImageBitmap(tempFile); } catch (Exception ex) { logger.Error(ex, "Error creating output file"); mergeSuccessful = false; } for (int i = 0; i < SlicesAcross * SlicesDown; i++) { // Load the image slice fname = string.Format(fileNameFormat, outputDir, "slice_" + i + "_" + prefix, frameNum, ext); FreeImageBitmap slice = new FreeImageBitmap(fname); int posX; int posY; if (SlicesDown > 1 && SlicesAcross > 1) { posX = i % SlicesAcross; posY = i / SlicesAcross; } else if (SlicesDown == 1) { posX = i; posY = 0; } else { posX = 0; posY = i; } // Calculate the image slice sizes and the row/column position double sizeV = (1.0 / SlicesDown) * Height; double sizeH = (1.0 / SlicesAcross) * Width; double overlapV = sizeV * (Overlap / 100.0); double overlapH = sizeH * (Overlap / 100.0); double realLeft = sizeH * posX; double left = realLeft - overlapH; double realTop = sizeV * posY; double top = realTop - overlapV; // Check the sizes are within limits and adjust left = Math.Max(0.0, left); top = Math.Max(0.0, top); try { switch (type) { case FREE_IMAGE_TYPE.FIT_BITMAP: if (slice.ColorDepth == 24) { for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<RGBTRIPLE> srcLine = (Scanline<RGBTRIPLE>)slice.GetScanline(y); Scanline<RGBTRIPLE> destLine = (Scanline<RGBTRIPLE>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].rgbtRed, srcLine[x].rgbtGreen, srcLine[x].rgbtBlue, 0); MergePixel destPixel = new MergePixel(destLine[destX].rgbtRed, destLine[destX].rgbtGreen, destLine[destX].rgbtBlue, 0); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); RGBTRIPLE dest; dest.rgbtRed = destPixel.red > 255.0 ? (byte)255 : (byte)destPixel.red; dest.rgbtGreen = destPixel.green > 255.0 ? (byte)255 : (byte)destPixel.green; dest.rgbtBlue = destPixel.blue > 255.0 ? (byte)255 : (byte)destPixel.blue; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } } else { for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<RGBQUAD> srcLine = (Scanline<RGBQUAD>)slice.GetScanline(y); Scanline<RGBQUAD> destLine = (Scanline<RGBQUAD>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].rgbRed, srcLine[x].rgbGreen, srcLine[x].rgbBlue, destLine[destX].rgbReserved); MergePixel destPixel = new MergePixel(destLine[destX].rgbRed, destLine[destX].rgbGreen, destLine[destX].rgbBlue, destLine[destX].rgbReserved); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); RGBQUAD dest = new RGBQUAD(); dest.rgbRed = destPixel.red > 255.0 ? (byte)255 : (byte)destPixel.red; dest.rgbGreen = destPixel.green > 255.0 ? (byte)255 : (byte)destPixel.green; dest.rgbBlue = destPixel.blue > 255.0 ? (byte)255 : (byte)destPixel.blue; dest.rgbReserved = destPixel.alpha > 255.0 ? (byte)255 : (byte)destPixel.alpha; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } } break; case FREE_IMAGE_TYPE.FIT_RGB16: for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<FIRGB16> srcLine = (Scanline<FIRGB16>)slice.GetScanline(y); Scanline<FIRGB16> destLine = (Scanline<FIRGB16>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].red, srcLine[x].green, srcLine[x].blue, 0); MergePixel destPixel = new MergePixel(destLine[destX].red, destLine[destX].green, destLine[destX].blue, 0); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); FIRGB16 dest = new FIRGB16(); dest.red = (ushort)destPixel.red; dest.green = (ushort)destPixel.green; dest.blue = (ushort)destPixel.blue; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } break; case FREE_IMAGE_TYPE.FIT_RGBA16: for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<FIRGBA16> srcLine = (Scanline<FIRGBA16>)slice.GetScanline(y); Scanline<FIRGBA16> destLine = (Scanline<FIRGBA16>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].red, srcLine[x].green, srcLine[x].blue, srcLine[x].alpha); MergePixel destPixel = new MergePixel(destLine[destX].red, destLine[destX].green, destLine[destX].blue, destLine[destX].alpha); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); FIRGBA16 dest = new FIRGBA16(); dest.red = (ushort)destPixel.red; dest.green = (ushort)destPixel.green; dest.blue = (ushort)destPixel.blue; dest.alpha = (ushort)destPixel.alpha; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } break; case FREE_IMAGE_TYPE.FIT_RGBAF: for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<FIRGBAF> srcLine = (Scanline<FIRGBAF>)slice.GetScanline(y); Scanline<FIRGBAF> destLine = (Scanline<FIRGBAF>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].red, srcLine[x].green, srcLine[x].blue, destLine[destX].alpha); MergePixel destPixel = new MergePixel(destLine[destX].red, destLine[destX].green, destLine[destX].blue, destLine[destX].alpha); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); FIRGBAF dest = new FIRGBAF(); dest.red = (float)destPixel.red; dest.green = (float)destPixel.green; dest.blue = (float)destPixel.blue; dest.alpha = (float)destPixel.alpha; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } break; case FREE_IMAGE_TYPE.FIT_RGBF: for (int y = 0; y < slice.Height; y++) { int srcY = (slice.Height - 1) - y; int destY = (combined.Height - 1) - (srcY + (int)top); int topY = y + (int)top; Scanline<FIRGBF> srcLine = (Scanline<FIRGBF>)slice.GetScanline(y); Scanline<FIRGBF> destLine = (Scanline<FIRGBF>)combined.GetScanline(destY); for (int x = 0; x < slice.Width; x++) { int destX = x + (int)left; // Make sure it's not out of bounds if (destY >= Height || destY >= Width) continue; // Is the pixel in an overlapping Area if (topY < realTop || destX < realLeft) { MergePixel srcPixel = new MergePixel(srcLine[x].red, srcLine[x].green, srcLine[x].blue, 0); MergePixel destPixel = new MergePixel(destLine[destX].red, destLine[destX].green, destLine[destX].blue, 0); destPixel = CalculatePixelWeight(overlapV, overlapH, realLeft, left, realTop, top, y, topY, x, srcPixel, destPixel); FIRGBF dest = new FIRGBF(); dest.red = (float)destPixel.red; dest.green = (float)destPixel.green; dest.blue = (float)destPixel.blue; destLine[destX] = dest; } else destLine[destX] = srcLine[x]; } } break; } slice.Dispose(); } catch (Exception ex) { logger.Error(ex, "Error merging image files"); mergeSuccessful = false; } } try { if (mergeSuccessful) { combined.Save(mergedFile); combined.Dispose(); combined = null; GC.Collect(); GC.WaitForPendingFinalizers(); File.Delete(tempFile); } else { Log += DateTime.Now.ToLongTimeString() + " Merging frame " + frameNum + " failed.\n"; } } catch (Exception ex) { logger.Error(ex, "Error writing combined file"); mergeSuccessful = false; } return mergeSuccessful; }