public x3dRigidBody() { AngularDampingFactor=0.001; AngularVelocity=new SFVec3f(0, 0, 0); AutoDamp=false; AutoDisable=false; CenterOfMass=new SFVec3f(0, 0, 0); DisableAngularSpeed=0; DisableLinearSpeed=0; DisableTime=0; Enabled=true; FiniteRotationAxis=new SFVec3f(0, 0, 0); Fixed=false; Forces=new List<SFVec3f>(); Geometry=new List<X3DNBodyCollidableNode>(); Inertia=new SFMatrix3f(new List<double>(new double[] { 1, 0, 0, 0, 1, 0, 0, 0, 1 })); LinearDampingFactor=0.001; LinearVelocity=new SFVec3f(0, 0, 0); Mass=1; Orientation=new SFRotation(0, 0, 1, 0); Position=new SFVec3f(0, 0, 0); Torques=new List<SFVec3f>(); UseFiniteRotation=false; UseGlobalGravity=true; }
public x3dSphereSensor() { AutoOffset=true; Description=""; Enabled=true; Offset=new SFRotation(0, 1, 0, 0); }
public x3dTextureTransform3D() { Center=new SFVec3f(0, 0, 0); Rotation=new SFRotation(0, 0, 1, 0); Scale=new SFVec3f(1, 1, 1); Translation=new SFVec3f(0, 0, 0); }
public x3dCollidableShape() { Enabled=true; Rotation=new SFRotation(0, 0, 1, 0); Translation=new SFVec3f(0, 0, 0); BBoxCenter=new SFVec3f(0, 0, 0); BBoxSize=new SFVec3f(-1, -1, -1); }
internal override bool ParseNodeBodyElement(string id, VRMLParser parser) { if(id=="autoOffset") AutoOffset=parser.ParseBoolValue(); else if(id=="description") Description=parser.ParseStringValue(); else if(id=="enabled") Enabled=parser.ParseBoolValue(); else if(id=="offset") Offset=parser.ParseSFRotationValue(); else return false; return true; }
public x3dPlaneSensor() { AutoOffset=true; AxisRotation=new SFRotation(0, 0, 1, 0); Description=""; Enabled=true; MaxPosition=new SFVec2f(-1, -1); MinPosition=new SFVec2f(0, 0); Offset=new SFVec3f(0, 0, 0); }
public x3dViewpoint() { CenterOfRotation=new SFVec3f(0, 0, 0); Description=""; FieldOfView=Math.PI/4; Jump=true; Orientation=new SFRotation(0, 0, 1, 0); Position=new SFVec3f(0, 0, 10); RetainUserOffsets=false; }
public x3dCylinderSensor() { AutoOffset=true; AxisRotation=new SFRotation(0, 1, 0, 0); Description=""; DiskAngle=Math.PI/12; Enabled=true; MaxAngle=-1; MinAngle=0; Offset=0; }
public x3dTransform() { Center=new SFVec3f(0, 0, 0); Children=new List<X3DChildNode>(); Rotation=new SFRotation(0, 0, 1, 0); Scale=new SFVec3f(1, 1, 1); ScaleOrientation=new SFRotation(0, 0, 1, 0); Translation=new SFVec3f(0, 0, 0); BBoxCenter=new SFVec3f(0, 0, 0); BBoxSize=new SFVec3f(-1, -1, -1); }
public x3dOrthoViewpoint() { CenterOfRotation=new SFVec3f(0, 0, 0); Description=""; FieldOfView=new List<double>(); FieldOfView.Add(-1); FieldOfView.Add(-1); FieldOfView.Add(1); FieldOfView.Add(1); Jump=true; Orientation=new SFRotation(0, 0, 1, 0); Position=new SFVec3f(0, 0, 10); RetainUserOffsets=false; }
public x3dGeoTransform() { Children=new List<X3DChildNode>(); GeoCenter=new SFVec3f(0, 0, 0); Rotation=new SFRotation(0, 0, 1, 0); Scale=new SFVec3f(1, 1, 1); ScaleOrientation=new SFRotation(0, 0, 1, 0); Translation=new SFVec3f(0, 0, 0); BBoxCenter=new SFVec3f(0, 0, 0); BBoxSize=new SFVec3f(-1, -1, -1); GeoSystem=new List<string>(); GeoSystem.Add("GD"); GeoSystem.Add("WE"); }
public x3dHAnimHumanoid() { Center=new SFVec3f(0, 0, 0); Info=new List<string>(); Joints=new List<IX3DHAnimJointNode>(); Name=""; Rotation=new SFRotation(0, 0, 1, 0); Scale=new SFVec3f(1, 1, 1); ScaleOrientation=new SFRotation(0, 0, 1, 0); Segments=new List<IX3DHAnimeSegmentNode>(); Sites=new List<IX3DHAnimSiteNode>(); Skeleton=new List<IX3DHAnimHumanoidSkeleton>(); Skin=new List<X3DChildNode>(); Translation=new SFVec3f(0, 0, 0); Version=""; Viewpoints=new List<X3DViewpointNode>(); BBoxCenter=new SFVec3f(0, 0, 0); BBoxSize=new SFVec3f(-1, -1, -1); }
internal SFRotation ParseSFRotationValue() { // float float float float try { SFRotation ret=new SFRotation(); ret.X=ParseDoubleValue(); ret.Y=ParseDoubleValue(); ret.Z=ParseDoubleValue(); ret.Angle=ParseDoubleValue(); return ret; } catch(UserCancellationException) { throw; } catch(Exception ex) { ErrorParsingField(VRMLReaderError.SFRotationInvalid, ex); } return null; }
public x3dEspduTransform() { Address="localhost"; ApplicationID=1; ArticulationParameterCount=0; ArticulationParameterDesignatorArray=new List<int>(); ArticulationParameterChangeIndicatorArray=new List<int>(); ArticulationParameterIdPartAttachedToArray=new List<int>(); ArticulationParameterTypeArray=new List<int>(); ArticulationParameterArray=new List<double>(); Center=new SFVec3f(0, 0, 0); Children=new List<X3DChildNode>(); CollisionType=0; DeadReckoning=0; DetonationLocation=new SFVec3f(0, 0, 0); DetonationRelativeLocation=new SFVec3f(0, 0, 0); DetonationResult=0; Enabled=true; EntityCategory=0; EntityCountry=0; EntityDomain=0; EntityExtra=0; EntityID=0; EntityKind=0; EntitySpecific=0; EntitySubCategory=0; EventApplicationID=1; EventEntityID=0; EventNumber=0; EventSiteID=0; Fired1=false; Fired2=false; FireMissionIndex=0; FiringRange=0.0; FiringRate=0; ForceID=0; Fuse=0; LinearVelocity=new SFVec3f(0, 0, 0); LinearAcceleration=new SFVec3f(0, 0, 0); Marking=""; MulticastRelayHost=""; MulticastRelayPort=0; MunitionApplicationID=1; MunitionEndPoint=new SFVec3f(0, 0, 0); MunitionEntityID=0; MunitionQuantity=0; MunitionSiteID=0; MunitionStartPoint=new SFVec3f(0, 0, 0); NetworkMode="standAlone"; Port=0; ReadInterval=0.1; Rotation=new SFRotation(0, 0, 1, 0); Scale=new SFVec3f(1, 1, 1); ScaleOrientation=new SFRotation(0, 0, 1, 0); SiteID=0; Translation=new SFVec3f(0, 0, 0); Warhead=0; WriteInterval=1.0; BBoxCenter=new SFVec3f(0, 0, 0); BBoxSize=new SFVec3f(-1, -1, -1); RtpHeaderExpected=false; }