public KeyAxis(KeyCode negative, KeyCode positive) { m_negative = negative; m_positive = positive; m_sourceInfo = new SourceInfo(ControlNames.GetName(m_positive) + "-" + ControlNames.GetName(m_negative), SourceType.MouseKeyboard); }
public MouseAxis(Axis axis, float threshold = 0) { m_axis = axis; m_threshold = threshold; m_sourceInfo = new SourceInfo(ControlNames.GetName(m_axis), SourceType.MouseKeyboard); }
public JoystickButton(GamepadButton button) { m_button = button; m_sourceInfo = new SourceInfo(ControlNames.GetName(m_button), SourceType.Joystick); }
public JoystickAxis(GamepadAxis axis) { m_axis = axis; m_sourceInfo = new SourceInfo(ControlNames.GetName(m_axis), SourceType.Joystick); }
public KeyButton(KeyCode button) { m_button = button; m_sourceInfo = new SourceInfo(ControlNames.GetName(m_button), SourceType.MouseKeyboard); }