/// <summary> /// Adds a matrix and a scalar. /// </summary> /// <param name="matrix">A <see cref="Matrix3"/> instance.</param> /// <param name="scalar">A single-precision floating-point number.</param> /// <returns>A new <see cref="Matrix3"/> instance containing the sum.</returns> public static Matrix3 operator +(float scalar, Matrix3 matrix) { return(Matrix3.Add(matrix, scalar)); }
/// <summary> /// Adds two matrices. /// </summary> /// <param name="left">A <see cref="Matrix3"/> instance.</param> /// <param name="right">A <see cref="Matrix3"/> instance.</param> /// <returns>A new <see cref="Matrix3"/> instance containing the sum.</returns> public static Matrix3 operator +(Matrix3 left, Matrix3 right) { return(Matrix3.Add(left, right));; }