public override void OnRead(RiftClient From)
        {
            try
            {
                XmlSerializer xmls = new XmlSerializer(typeof(ClientAuthCertificate));
                ClientAuthCertificate Cert = xmls.Deserialize(new MemoryStream(Encoding.UTF8.GetBytes(Certificate))) as ClientAuthCertificate;

                if (CharacterServer.Config.UseCertificate)
                    From.Acct = CharacterServer.AcctMgr.GetAccount(Cert.Sessionkey);
                else
                    From.Acct = CharacterServer.AcctMgr.GetAccount(Cert.Username, Cert.Hash);

            }
            catch
            {
                From.Disconnect();
            }

            if (From.Acct == null)
            {
                Log.Error("Authentication", "Failed !");
                From.Disconnect();
            }
            else
            {
                HandshakeAuthenticationResponse Rp = new HandshakeAuthenticationResponse();
                Rp.SessionTicket = (long)BitConverter.ToUInt64(Guid.NewGuid().ToByteArray(), 0);

                From.Acct.SessionTicket = Rp.SessionTicket;
                From.Acct.Dirty = true;
                AccountMgr.AccountDB.SaveObject(From.Acct);

                From.SendSerialized(Rp);
            }
        }
예제 #2
0
        public override void OnRead(RiftClient From)
        {
            Log.Dump("ClientKey", ClientKey, 0, ClientKey.Length);

            From.InitCrypto(ClientKey);

            HandshakeCompression Cp = new HandshakeCompression();
            Cp.Enabled = true;
            From.SendSerialized(Cp);
            From.EnableSendCompress();

            #region 1.1 Client

            HandshakeServerKey ServerKey = new HandshakeServerKey();
            ServerKey.Nid = 420;
            ServerKey.ServerKey = From.LocalPublicKey;
            From.SendSerialized(ServerKey);

            #endregion

            #region 1.2 Client

            //HandshakeServerKey ServerKey = new HandshakeServerKey();
            //ServerKey.Nid = 2980549511;
            //ServerKey.Unk = 3061945505;
            //ServerKey.ServerKey = From.LocalPublicKey;
            //From.SendSerialized(ServerKey);

            #endregion
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("CharacterListRequest", "Characters For : " + From.GetIp + " RPC : " + From.Rm.RpcInfo.Description());

            if (From.Acct == null || From.Rm == null)
                return;

            LobbyCharacterListResponse ListRp = new LobbyCharacterListResponse();
            Character[] Chars = From.Rm.GetObject<CharactersMgr>().GetCharacters(From.Acct.Id);
            foreach (Character Char in Chars)
                ListRp.Characters.Add(Char);
            From.SendSerialized(ListRp);

            Log.Success("Characters","Count = " + ListRp.Characters.Count);

            if (From.JustCreatedCharacter >= 0)
            {
                long CharacterId = From.JustCreatedCharacter;
                From.JustCreatedCharacter = -1;

                LobbyCharacterSelectRequest Request = new LobbyCharacterSelectRequest();
                Request.GUID = CharacterId;
                Request.OnRead(From);
            }
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("WorldList", "Request : In Progress");

            Realm[] Realms = CharacterServer.AcctMgr.GetRealms();

            LobbyWorldListResponse Rp = new LobbyWorldListResponse();
            foreach(Realm Rm in Realms)
            {
                LobbyWorldEntry Entry = new LobbyWorldEntry();
                Entry.RealmID = Rm.RiftId;
                Entry.PVP = Rm.PVP == 1;
                Entry.Recommended = Rm.Recommended == 1;
                Entry.Population = 0;
                Entry.RP = Rm.RP == 1;
                Entry.Version = Rm.ClientVersion;
                Entry.CharactersCount = Rm.GetObject<CharactersMgr>().GetCharactersCount(From.Acct.Id);
                Entry.Language = Rm.Language;
                if (Rm.Online > 0)
                    Entry.AddField(16, EPacketFieldType.True, (bool)true);

                Rp.Realms.Add(Entry);
            }

            Log.Success("WorldList", "Count = " + Rp.Realms.Count);

            From.SendSerialized(Rp);
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("SelectRequest", "Enter on World : " + From.GetIp + ",GUID=" + GUID);

            if (From.Acct == null || From.Rm == null)
            {
                Log.Error("LobbyCharacterSelectRequest", "Acct or Rm == null");
                return;
            }

            Character Char = From.Rm.GetObject<CharactersMgr>().GetCharacter(GUID);
            if (Char == null || Char.AccountId != From.Acct.Id)
            {
                Log.Error("SelectRequest", "Invalid CharacterId = " + GUID);
                From.Disconnect();
                return;
            }

            MapServerInfo Info = From.Rm.GetObject<WorldMgr>().GetMapInfo();

            if (Info == null)
            {
                Log.Error("SelectRequest", "No map loaded ! Run MapServer");
                return;
            }

            Log.Success("SelectRequest", "Entering on Map : " + Info.MapAdress);

            Info.GetObject<MapMgr>().RegisterConnecting(From.Acct.Username,Char.CharacterId);

            LobbyCharacterSelectResponse Rp = new LobbyCharacterSelectResponse();
            Rp.Ips.Add(Info.MapAdress);
            From.SendSerialized(Rp);
        }
예제 #6
0
 public override void OnRead(RiftClient From)
 {
     if (From.Character != null)
     {
         Log.Success("WorldDisconnect", "Character disconnectig : " + From.Character.CharacterName);
         From.Disconnect();
     }
 }
        public override void OnRead(RiftClient From)
        {
            if(From.Acct == null || From.Rm == null)
                return;

            string Name = From.Rm.GetObject<CharactersMgr>().GetRandomName();

            ISerializablePacket Packet = new ISerializablePacket();
            Packet.Opcode = (int)Opcodes.LobbyCharacterRandomNameResponse;
            Packet.AddField(1, EPacketFieldType.ByteArray, Name);
            From.SendSerialized(Packet);
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("LobbyCharacterDeleteRequest", "Deleting Character : " + GUID);

            if (From.Acct == null || From.Rm == null)
                return;

            CharactersMgr Mgr = From.Rm.GetObject<CharactersMgr>();
            bool Result = Mgr.DeleteCharacter(GUID, From.Acct.Id);

            // TODO : Check in game player
            LobbyCharacterDeleteResponse DeleteResult = new LobbyCharacterDeleteResponse();
            DeleteResult.Result = Convert.ToInt64(!Result); // Result, 15 Error must wait logout, 0 OK
            From.SendSerialized(DeleteResult);
        }
        public override void OnRead(RiftClient From)
        {
            Realm Rm = CharacterServer.AcctMgr.GetRealm((int)RealmId);
            if (Rm != null)
                From.Rm = Rm;

            if (From.Rm == null)
            {
                Log.Error("WorldSelectRequest", "Realm null : " + From.GetIp);
                From.Disconnect();
                return;
            }

            LobbyWorldSelectResponse Rp = new LobbyWorldSelectResponse();
            From.SendSerialized(Rp);
        }
        public override void OnRead(RiftClient From)
        {
            Log.Success("CreationCache", "Requesting Creation cache request : " + From.Rm.RpcInfo.Description());

            if (From.Acct == null || From.Rm == null)
                return;

            CacheTemplate[] Tmps = From.Rm.GetObject<WorldMgr>().GetTemplates();
            foreach (CacheTemplate Tmp in Tmps)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            CacheData[] Dts = From.Rm.GetObject<WorldMgr>().GetDatas();
            foreach (CacheData Tmp in Dts)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            ISerializablePacket Packet = new ISerializablePacket();
            Packet.Opcode = (long)Opcodes.LobbyCharacterCreationCacheResponse;
            From.SendSerialized(Packet);
        }
        public override void OnRead(RiftClient From)
        {
            if (From.Acct == null || From.Rm == null)
                return;

            CharactersMgr Mgr = From.Rm.GetObject<CharactersMgr>();
            if (Mgr.GetCharactersCount(From.Acct.Id) >= 6)
            {
                From.Disconnect();
                return;
            }

            ISerializablePacket Response = new ISerializablePacket();
            Response.Opcode = (int)Opcodes.LobbyCharacterCreateResponse;
            if (Mgr.CharacterExist(Name))
                Response.AddField(0, EPacketFieldType.Unsigned7BitEncoded, (long)CharacterCreateResponses.INVALID_NAME);
            else
            {
                Character Char = new Character();
                Char.AccountId = From.Acct.Id;
                Char.CharacterName = Name;
                Char.Email = From.Acct.Email;

                Char.Info = new CharacterInfo();
                Char.Info.Class = Class;
                Char.Info.CustomPacket = this.CharacterCustom;
                Char.Info.Level = Mgr.StartingLevel;
                Char.Info.Race = Race;
                Char.Info.Sex = Sex;

                long CharacterID = Mgr.AddCharacter(Char);

                Response.AddField(0, EPacketFieldType.Unsigned7BitEncoded, (long)CharacterCreateResponses.CREATE_OK);
                From.JustCreatedCharacter = CharacterID;
            }

            From.SendSerialized(Response);
        }
예제 #12
0
 public virtual void OnRead(RiftClient From)
 {
     Log.Error("OnRead", "Unknown ISerialized packet : " + GetType().Name);
 }
 public override void OnRead(RiftClient From)
 {
 }
 public override void OnRead(RiftClient From)
 {
     Log.Info("WorldCanConnect", "Connecting...");
     ISerializablePacket Packet = new ISerializablePacket();
     Packet.Opcode = 0x1E9A;
     Packet.AddField(1, EPacketFieldType.True, false);
     From.SendSerialized(Packet);
 }
예제 #15
0
        public override void OnRead(RiftClient From)
        {
            Log.Success("HanshakeVersion", "Version = " + Version);

            From.ClientVersion = Version;
        }
예제 #16
0
 public override void OnRead(RiftClient From)
 {
     PingPong Pong = new PingPong();
     Pong.Timestamp = (UInt32)Timestamp;
     From.SendSerialized(Pong);
 }
예제 #17
0
 public override void OnRead(RiftClient From)
 {
     Log.Success("HanshakeCompression", "Client Compression : " + Enabled);
     From.EnableReceiveCompress();
 }
        public override void OnRead(RiftClient From)
        {
            Log.Success("Authentification", "Email = " + Email + " SessionTicket = " + SessionTicket);

            long Char = MapServer.Maps.GetConnecting(Email);

            if (Char == 0)
            {
                Log.Error("Authentification", "Not authentified email : " + Email);
                From.Disconnect();
                return;
            }

            From.Acct = MapServer.Accounts.GetAccountByUsername(Email);

            if (From.Acct == null)
            {
                Log.Error("Authentification", "Not valid account :" + Email);
                From.Disconnect();
                return;
            }

            From.Character = MapServer.Characters.GetCharacter(Char);

            if (From.Acct == null)
            {
                Log.Error("Authentification", "Not valid character :" + Char);
                From.Disconnect();
                return;
            }

            WorldAuthenticationResponse Rp = new WorldAuthenticationResponse();
            Rp.AddField(0, EPacketFieldType.True, (bool)true);
            From.SendSerialized(Rp);

            CacheTemplate[] Tmps = MapServer.World.GetTemplates();
            foreach (CacheTemplate Tmp in Tmps)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            CacheData[] Dts = MapServer.World.GetDatas();
            foreach (CacheData Tmp in Dts)
                From.SendSerialized(WorldMgr.BuildCache(Tmp.CacheID, Tmp.CacheType, Tmp));

            WorldCacheUpdated Updated = new WorldCacheUpdated();
            Updated.GUID = Char;
            From.SendSerialized(Updated);

            /////////////////////////////////////////////////////////////////////
            // Send Inventory
            /////////////////////////////////////////////////////////////////////

            WorldEntityUpdate Update = new WorldEntityUpdate();
            Update.AddField(6, EPacketFieldType.Raw8Bytes, (long)Char);
            From.SendSerialized(Update);

            //////////////////////////////////////////////////////////////////////

            ISerializablePacket Packet1 = new ISerializablePacket();
            Packet1.Opcode = 0x03F6;
            Packet1.AddField(0, EPacketFieldType.Raw4Bytes, new byte[4] { 0x20, 0xB1, 0x59, 0x41 });
            Packet1.AddField(1, EPacketFieldType.ByteArray, new byte[] { 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
                                                                             00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
                                                                             00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 });

            byte[] UnkGuid = new byte[8] { 0xCB, 0x34, 0x3D, 0x94, 0x23, 0x04, 0xCC, 0x01 };
            Packet1.AddField(2, EPacketFieldType.Raw8Bytes, UnkGuid);
            From.SendSerialized(Packet1);

            ISerializablePacket Packet2 = new ISerializablePacket();
            Packet2.Opcode = 0x02E9;
            Packet2.AddField(0, EPacketFieldType.List, new List<long>() { 3605869292 });
            From.SendSerialized(Packet2);

            ISerializablePacket Packet3 = new ISerializablePacket();
            Packet3.Opcode = 0x2D7F;
            From.SendSerialized(Packet3);

            /********************************************/

            WorldZoneInfo ZoneInfo = new WorldZoneInfo();
            ZoneInfo.ZoneFileName = "Mathosia1";
            ZoneInfo.Description = MapServer.World.GetText(290412351);
            ZoneInfo.DisplayName = MapServer.World.GetText(1647389394);
            From.SendSerialized(ZoneInfo);

            WorldStartingPosition StartPosition = new WorldStartingPosition();
            StartPosition.MapName = "guardian_map";
            From.SendSerialized(StartPosition);

            WorldPositionExtra ExtraPosition = new WorldPositionExtra();
            ExtraPosition.MapName = "guardian_map";

            ISerializablePacket Extra = new ISerializablePacket();
            Extra.Opcode = (long)Opcodes.WorldStartingPositionExtra;
            Extra.AddField(0, EPacketFieldType.Packet, ExtraPosition);
            From.SendSerialized(Extra);
        }
예제 #19
0
        public override void OnRead(RiftClient From)
        {
            Log.Info("WorldMapLoaded", "Map loaded for : " + From.Character.CharacterName);
            long CharacterId = From.Character.CharacterId;

            {
                WorldTemplateUpdate Update = new WorldTemplateUpdate();
                Update.GUID = CharacterId;
                Update.Field1 = new byte[]
                {
                    0xEB,0x04,0x4F,0x1F,0x02,0x5F,0x17,0x07,0x90,0x01,0x07,0xAE,0x05,0x9E,0x02,0x00,0x9F,
                    0x12,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xDF,0x12,0x24,
                    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xD0,
                    0x05,0xD8,0x05,0x07,0xC1,0x1E,0x57,0xF5,0x05,0x07,0x07
                };
                From.SendSerialized(Update);
            }

            {
                ISerializablePacket Packet = new ISerializablePacket();
                Packet.Opcode = 0x1973;
                From.SendSerialized(Packet);
            }

            {
                ISerializablePacket Packet = new ISerializablePacket();
                Packet.Opcode = 0x1E7F;
                Packet.AddField(0, EPacketFieldType.False, false);
                Packet.AddField(1, EPacketFieldType.False, false);
                Packet.AddField(2, EPacketFieldType.False, false);

                Packet.AddField(3, EPacketFieldType.List, new List<ISerializablePacket>());

                Packet.AddField(4, EPacketFieldType.Unsigned7BitEncoded, (long)3);
                Packet.AddField(5, EPacketFieldType.Unsigned7BitEncoded, (long)30);

                Packet.AddField(6, EPacketFieldType.False, false);

                Packet.AddField(7, EPacketFieldType.List, new List<long>());
                Packet.AddField(8, EPacketFieldType.List, new List<long>());
                From.SendSerialized(Packet);
            }

            {
                WorldChannelJoinned Channel = new WorldChannelJoinned();
                Channel.ChannelName = "Niveau 1-9";
                Channel.CharacterName = From.Character.CharacterName;
                Channel.Field2 = 5;
                From.SendSerialized(Channel);
            }

            {
                WorldChannelJoinned Channel = new WorldChannelJoinned();
                Channel.ChannelName = "Mathosia";
                Channel.CharacterName = From.Character.CharacterName;
                Channel.Field2 = 2;
                From.SendSerialized(Channel);
            }

            {
                WorldTemplateUpdate Update = new WorldTemplateUpdate();
                Update.GUID = CharacterId;
                Update.Field1 = new byte[]
                {
                    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                };
                From.SendSerialized(Update);
            }

            // Character Information
            {
                PacketInStream Entity = new PacketInStream(MapServer.BuildPlayer, MapServer.BuildPlayer.Length);
                WorldEntityUpdate Update = PacketProcessor.ReadPacket(ref Entity) as WorldEntityUpdate;
                if(Update.Build(From.Character))
                    From.SendSerialized(Update);
            }

            WorldServerMOTD Motd = new WorldServerMOTD();
            Motd.Text = "Welcome to Strawberry-Pr0jcts RiftEMU for patch 1.2";
            From.SendSerialized(Motd);
        }