//以下三个配合使用,用于追踪虚拟物品的产出消耗 public static void LogRewardVirtualCurrency(float count, string reason) { CheckInit(); if (s_useNewSDKManager) { SDKManagerNew.LogRewardVirtualCurrency(count, reason); } for (int i = 0; i < s_logServiceList.Count; i++) { try { s_logServiceList[i].LogRewardVirtualCurrency(count, reason); } catch (Exception e) { Debug.LogError("SDKManager RewardVirtualCurrency Exception: " + e.ToString()); } } }