private void Start() { _pageTemplate = GetComponentInChildren <Modal_SettingsPageEntry>(true); _categoryTemplate = GetComponentInChildren <Modal_SettingsCategoryEntry>(true); _changeEntry = GetComponentInChildren <Modal_SettingsChangeEntry>(true); _pageTemplate.gameObject.SetActive(false); _categoryTemplate.gameObject.SetActive(false); _changeEntry.gameObject.SetActive(false); _saveButton.onClick.AddListener(SaveChanges); _cancelButton.onClick.AddListener(ClearChanges); CreatePages(); }
public override void LoadData(SettingsCategoryData data) { _categoryLabel.text = data.CategoryName; _page = data.Page; _pageButton.onClick.AddListener(ShowPage); }