private void ReadProject( string fileName ) { var config = new ProjectConfiguration(); // user chose a file CurrentProjectFile = fileName; // open the ProjectConfiguration var projectConfiguration = DiskStorage.LoadFromDisk<ProjectConfiguration>( fileName ); if( projectConfiguration != null ) { Project = new Project( projectConfiguration ); UpdateUserInterface(); } }
private void ux_NewProjectMenu_Click( object sender, EventArgs e ) { if( Project != null ) { var result = MessageBox.Show( "Do you want to save changes to the current project?", "Save Changes?", MessageBoxButtons.YesNoCancel ); if( result == DialogResult.Yes ) { DiskStorage.SaveToDisk( CurrentProjectFile, Project ); Project.Levels.ForEach( l => l.Save() ); } if( result == DialogResult.Cancel ) { return; } } // ask the user to pick a new project file var projectNameResult = ux_SaveProjectDialog.ShowDialog(); if( projectNameResult == DialogResult.OK ) { CurrentProjectFile = ux_SaveProjectDialog.FileName; } Project = new Project(); }
private void LoadProjectFile(string fileName) { // user chose a file CurrentProjectFile = fileName; // open the ProjectConfiguration var projectConfiguration = DiskStorage.LoadFromDisk<ProjectConfiguration>(fileName) ?? new ProjectConfiguration(); Project = new Project(projectConfiguration); }
private void ProjectOnOnChange(object sender, ProjectChangeEventArgs eventArgs) { Project = (Project)sender; if (eventArgs.PropertyName == "ContentDirectories") { // total hack, create a level editor control // so that a valid GraphicsDevice object is created new LevelEditorControl { Height = 100, Width = 100 }.CreateControl(); Project.ContentDirectories.ForEach(ContentCacheManager.AddContentDirectory); // TODO: disk op... show progress bar? ContentCacheManager.LoadContent(new ContentManager(ServiceLocator.Apply())); } UpdateUserInterface(); }
private void CreateProjectFile() { var projectConfiguration = new ProjectConfiguration(); Project = new Project(projectConfiguration); CurrentProjectFile = null; }