/// <summary> /// 功能说明:保存记录 /// </summary> /// <param name="roleMember"></param> /// <returns></returns> public bool SaveDal(RoleUser roleMember) { string insertSql = string.Format(@"INSERT INTO {0} (ID,FK_RoleID,FK_UserID,RecordStatus) VALUES('{1}','{2}','{3}',{4})", RoleUser.TableName, roleMember.ID, roleMember.FK_RoleID, roleMember.FK_UserID, "1"); int i = Entity.RunNoQuery(insertSql); return i > 0; }
/// <summary> /// 功能说明:保存记录 /// </summary> /// <param name="roleMember"></param> /// <returns></returns> public bool SaveDal(RoleUser roleMember) { string insertSql = string.Format(@"INSERT INTO {0} (ID,FK_RoleID,FK_UserID,RecordStatus) VALUES('{1}','{2}','{3}',{4})", RoleUser.TableName, roleMember.ID, roleMember.FK_RoleID, roleMember.FK_UserID, "1"); int i = Entity.RunNoQuery(insertSql); return(i > 0); }
/// <summary> /// 保存角色用户 /// </summary> /// <param name="strRoleIDs">角色,用','分搁</param> /// <returns></returns> private bool SaveRoleUser(string strRoleIDs) { bool bFlag = true; if (strRoleIDs.Length > 0) { string[] Ids = strRoleIDs.Split(';'); for (int i = 0; i < Ids.Length; i++) { RoleUser roleUser = new RoleUser(); roleUser.FK_UserID = base.ID; roleUser.FK_RoleID = int.Parse(Ids[i]); if (roleUser.Save() == false) { bFlag = false; } } } return(bFlag); }
/// <summary> /// 保存角色用户 /// </summary> /// <param name="strRoleIDs">角色,用','分搁</param> /// <returns></returns> private bool SaveRoleUser(string strRoleIDs) { bool bFlag = true; if (strRoleIDs.Length > 0) { string[] Ids = strRoleIDs.Split(';'); for (int i = 0; i < Ids.Length; i++) { RoleUser roleUser = new RoleUser(); roleUser.FK_UserID = base.ID; roleUser.FK_RoleID = int.Parse(Ids[i]); if (roleUser.Save() == false) { bFlag = false; } } } return bFlag; }