예제 #1
0
        private void SplitFiller(CompressedWord word, int offset, uint value, int relativeOffset)
        {
            bool set = word.FillBit == 1;

            int count = word.FillCount;                 // how many words we need to split
            // how many full words are there before our inserted literal?
            // in bits: index - position
            //Console.WriteLine("> Gap of " + (index - (position * 31)) + " in front of our literal");
            int head = ((relativeOffset * 31) / 31); // how many empty words will stay before the inserted literal;
            int tail = count - head - 1;             // how many empty words will stary after the inserted literal

            //Console.WriteLine("> Splitting 1-filler with repeat count {1} at {0}, with {2} before and {3} after", offset, count, head, tail);

            if (head > 0)
            {             // keep the current filler, need to insert one or two words after it
                // update the current filler
                m_words[offset] = CompressedWord.MakeFiller(set, head);

                if (tail > 0)
                {                 // insert a literal and a filler
                    //Console.WriteLine("> INSERT [...] ({0}:{1}) [{2}:0x{3:X8}] ({4}:{5}) [...]", offset, head, offset + 1, mask, offset + 2, tail);
                    Shift(offset + 1, 2);
                    m_words[offset + 1] = CompressedWord.MakeLiteral(value);
                    m_words[offset + 2] = CompressedWord.MakeFiller(set, tail);
                }
                else
                {                 // only a literal
                    //Console.WriteLine("> INSERT [...] ({0}:{1}) [0x{2:X8}] [...]", offset, head, mask);
                    Shift(offset + 1, 1);
                    m_words[offset + 1] = CompressedWord.MakeLiteral(value);
                }
            }
            else
            {
                if (tail > 0)
                {                 // replace current with a literal and add a filler
                    //Console.WriteLine("> INSERT [....] [{0}:0x{1:X8}] ({2}:{3}) [...]", offset, mask, offset + 1, tail);
                    Shift(offset + 1, 1);
                    m_words[offset + 1] = CompressedWord.MakeFiller(set, tail);
                }
                else
                {                 // patch in place
                    //Console.WriteLine("> PATCH [...] [{0}:0x{0:X8}] [...]", offset, mask);
                }
                m_words[offset] = CompressedWord.MakeLiteral(value);
            }
        }
        private void WriteLiteral(uint word, int count)
        {
            Contract.Requires(count > 0);

            uint previous = m_current;
            int  counter  = m_counter;

            // finish whatever was left open previously
            if (previous != NO_VALUE)
            {             // need to close previous filler
                Contract.Assert(counter > 0);
                if (previous == CompressedWord.ALL_ZEROES)
                {
                    m_writer.WriteFixed32(CompressedWord.MakeZeroes(counter));
                }
                else if (previous == CompressedWord.ALL_ONES)
                {
                    m_writer.WriteFixed32(CompressedWord.MakeOnes(counter));
                }
                else
                {
                    Contract.Assert(counter == 1);
                    m_writer.WriteFixed32(CompressedWord.MakeLiteral(previous));
                }
                m_words += counter;
            }

            // output the current literal
            int  n = count;
            uint w = CompressedWord.MakeLiteral(word);

            while (n-- > 0)
            {
                m_writer.WriteFixed32(w);
            }
            m_words  += count;
            m_current = NO_VALUE;
            m_counter = 0;
        }
예제 #3
0
        /// <summary>Performs a logical NOT on a compressed bitmaps</summary>
        /// <param name="bitmap">Compressed bitmap</param>
        /// <param name="size">Minimum logical size of the result (bits in the uncompressed bitmap)</param>
        /// <returns>Compressed slice with the result of flipping all the bits in <paramref name="bitmap"/>, containing up to at least <paramref name="size"/> bits.</returns>
        /// <remarks>If <paramref name="bitmap"/> is larger than <paramref name="size"/>, then the resulting bitmap will be larger.</remarks>
        public static CompressedBitmap Not(this CompressedBitmap bitmap, int size)
        {
            if (bitmap == null)
            {
                throw new ArgumentNullException(nameof(bitmap));
            }

            // there is a high change that the final bitmap will have the same size, with an optional extra filler word at the end
            var writer = new CompressedBitmapWriter(bitmap.Count + 1);
            int n      = 0;

            if (bitmap.Count > 0)
            {
                foreach (var word in bitmap)
                {
                    if (word.IsLiteral)
                    {
                        writer.Write(CompressedWord.MakeLiteral((uint)(~word.Literal)));
                        n += 31;
                    }
                    else
                    {
                        int fc = word.FillCount;
                        writer.Write(word.FillBit == 1 ? CompressedWord.ALL_ZEROES : CompressedWord.ALL_ONES, fc);
                        n += 31 * fc;
                    }
                }
            }
            if (n < size)
            {
                writer.Write(CompressedWord.ALL_ONES, size / 31);
                int r = size % 31;
                if (r > 0)
                {
                    writer.Write((1u << r) - 1);
                }
            }
            return(writer.GetBitmap());
        }
예제 #4
0
        /// <summary>Clear a bit in the bitmap</summary>
        /// <param name="index">Offset (0-based) of the bit to clear</param>
        /// <returns>True if the bit was changed from 1 to 0; or false if it was already unset.</returns>
        public bool Clear(int index)
        {
            if (index < 0)
            {
                throw new ArgumentException("Bit index cannot be less than zero.", "index");
            }

            uint mask;
            int  wordIndex = GetWordIndex(index, out mask);

            int offset, position;

            if (!GetCompressedWordIndex(wordIndex, out offset, out position))
            {             // outside the buffer, nothing to do
                return(false);
            }

            var word = m_words[offset];

            if (!word.IsLiteral)
            {
                if (word.FillBit == 0)
                {                 // already a 0, nothing to do
                    return(false);
                }

                // for all-1 fillers, we must break them so that we can insert a new literal
                SplitFiller(word, offset, ~mask, wordIndex - position);
                //TODO: update lowest/highest?
                return(true);
            }

            // patch the literal

            uint o = word.RawValue;
            uint w = o & ~mask;

            if (w == o)
            {             // no changes
                return(false);
            }

            if (w == 0)
            {             // last bit was removed
                if (offset == m_size - 1)
                {         // that was the last one, truncate!
                    // also kill any 0-fillers up until there
                    --m_size;
                    while (m_size > 0)
                    {
                        int p = m_size - 1;
                        if (m_words[p].FillBit != 0 || m_words[p].IsLiteral)
                        {
                            break;
                        }
                        m_size = p;
                    }
                    //TODO: recompute lowest/highest!
                }
                else
                {                 // convert to filler
                    m_words[offset] = CompressedWord.MakeZeroes(1);
                    //TODO: merge!
                }
            }
            else
            {
                m_words[offset] = CompressedWord.MakeLiteral(w);
            }
            //TODO: update lowest/higest!
            return(true);
        }
예제 #5
0
        /// <summary>Set a bit in the bitmap.</summary>
        /// <param name="index">Absolute index (0-based) of the bit to set</param>
        /// <returns>True if the bit was changed from 0 to 1; or false if it was already set.</returns>
        public bool Set(int index)
        {
            if (index < 0)
            {
                throw new ArgumentException("Bit index cannot be less than zero.", "index");
            }

            //Console.WriteLine("Set({0}) on {1}-words bitmap", index, m_size);

            if (index > m_highest)
            {
                m_highest = index;
            }
            if (index < m_lowest)
            {
                m_lowest = index;
            }

            uint mask;
            int  wordIndex = GetWordIndex(index, out mask);
            //Console.WriteLine("> bitOffset {0} is in data word #{1} with mask {2}", index, wordIndex, mask);

            int offset, position, count;

            if (!GetCompressedWordIndex(wordIndex, out offset, out position))
            {             // falls outside the bitmap, need to add new words
                count = wordIndex - position;
                if (count > 0)
                {
                    //Console.WriteLine("> outside by {0}, need filler", count);
                    EnsureCapacity(m_size + 2);
                    m_words[m_size++] = CompressedWord.MakeZeroes(count);
                }
                else
                {
                    //Console.WriteLine("> outside, right next to it");
                    EnsureCapacity(m_size + 1);
                }
                m_words[m_size++] = CompressedWord.MakeLiteral(mask);
                return(true);
            }

            //Console.WriteLine("> would be in slot #{0} which starts at data-word #{1}", offset, position);

            // read the existing word
            var word = m_words[offset];

            // we can patch literals in place
            if (word.IsLiteral)
            {
                //Console.WriteLine("> PATCH [...] [{0}:0x{0:X8}] [...]", offset, mask);
                var before = word.RawValue;
                var after  = before | mask;
                if (before == after)
                {
                    return(false);
                }

                if (after == CompressedWord.ALL_ONES)
                {                 // convert to an all 1 literal!
                    if (offset > 0)
                    {
                        // check if we can merge with a previous 1-filler
                        var prev = m_words[offset - 1];
                        if (!prev.IsLiteral && prev.FillBit == 1)
                        {
                            m_words[offset - 1] = CompressedWord.MakeOnes(prev.FillCount + 1);
                            int r = m_size - offset - 1;
                            if (r > 0)
                            {
                                Array.Copy(m_words, offset + 1, m_words, offset, r);
                            }
                            --m_size;
                            return(true);
                        }
                    }
                    //TODO: also need to check if the next one is also a filler!

                    // convert this one to a filler
                    after = CompressedWord.MakeOnes(1);
                }
                m_words[offset] = new CompressedWord(after);
                return(true);
            }

            // if it an all-1 filler, our job is already done
            if (word.FillBit == 1)
            {
                //Console.WriteLine("> was already a 1-filler");
                return(false);
            }

            // for all-1 fillers, we must break them so that we can insert a new literal
            SplitFiller(word, offset, mask, wordIndex - position);
            return(true);
        }