예제 #1
0
 void Awake()
 {
     if (Instance != null)
     {
         Debug.LogError("Multiple instances of GameEngine!");
     }
     Instance   = this;
     isHoverGUI = true;
     loaderTransform.gameObject.SetActive(true);
 }
예제 #2
0
 void Awake()
 {
     if (Instance != null)
     {
         Debug.LogError("Multiple instances of GameEngine!");
     }
     Instance = this;
     isHoverGUI = true;
     loaderTransform.gameObject.SetActive(true);
 }