public static IGameSnapshot Snapshot3(ITemplateGroup templates) { var builder = new TestSnapshotBuilder(); { builder.NewEntity() .AddData(new DataEmpty()); IEntity entity1 = builder.NewEntity() .AddData(new DataInt() { A = 10 }) .Entity; builder.NewEntity() .AddData(new DataEmpty()) .AddData(new DataInt() { A = 20 }); IEntity entity3 = builder.NewEntity() .AddData(new DataDataReference() { DataReference = CreateDataReference <DataEmpty>(entity1) }) .Entity; builder.NewEntity() .AddData(new DataEntity() { Entity = entity3 }); IEntity entity5 = builder.Snapshot.CreateEntity(); entity5.AddData <DataEntity>().Entity = entity5; builder.NewEntity() .AddData(new DataQueryableEntity() { QueryableEntity = entity5 }); IEntity entity7 = builder.Snapshot.CreateEntity(); entity7.AddData <DataQueryableEntity>().QueryableEntity = entity7; } if (templates.Templates.Count() > 0) { ITemplate template = templates.Templates.First(); builder.NewEntity() .AddData(new DataDataReference() { DataReference = CreateDataReference <DataEmpty>(template) }); builder.NewEntity() .AddData(new DataQueryableEntity() { QueryableEntity = template }); } return(builder.Snapshot); }
public static IGameSnapshot Snapshot2(ITemplateGroup templates) { TestSnapshotBuilder builder = new TestSnapshotBuilder(); { builder.NewEntity(); builder.NewEntity() .AddData(new DataEmpty()); IEntity entity1 = builder.NewEntity() .AddData(new DataInt() { A = 10 }) .Entity; builder.NewEntity() .AddData(new DataEmpty()) .AddData(new DataInt() { A = 20 }); builder.NewEntity() .AddData(new DataDataReference() { DataReference = CreateDataReference <DataEmpty>(entity1) }); builder.NewEntity() .AddData <DataNonVersionedInt>(data => data.A = 500); builder.NewEntity() .AddData(new DataEmpty()) .AddData <DataNonVersionedInt>(data => data.A = 510); } { builder.NewEntity(GameSnapshot.EntityAddTarget.Active); for (int i = 0; i < 5; ++i) { builder.NewEntity(GameSnapshot.EntityAddTarget.Active) .AddData(new DataEmpty()); builder.NewEntity(GameSnapshot.EntityAddTarget.Active) .AddData(new DataInt { A = 30 }); builder.NewEntity(GameSnapshot.EntityAddTarget.Active) .AddData(new DataEmpty()) .AddData(new DataInt { A = 40 }); } } { builder.NewEntity(GameSnapshot.EntityAddTarget.Removed) .AddData(new DataEmpty()); builder.NewEntity(GameSnapshot.EntityAddTarget.Removed) .AddData(new DataInt { A = 70 }); builder.NewEntity(GameSnapshot.EntityAddTarget.Removed) .AddData(new DataEmpty()) .AddData(new DataInt() { A = 80 }); } return(builder.Snapshot); }