private async void DeaktivateSystemMediaTransportControlButtons() { FolderMusicUwpLib.SaveTextClass.SaveText("WaitStart"); deactivateSMTC++; await Task.Delay(TimeSpan.FromSeconds(289)); if (BackgroundMediaPlayer.Current.CurrentState == MediaPlayerState.Playing || --deactivateSMTC > 0 || systemMediaTransportControl.IsEnabled == false) { return; } FolderMusicUwpLib.SaveTextClass.SaveText("BeforeQuestion"); gotReplayFromForeground = false; ForegroundCommunicator.SendIsActiv(); await Task.Delay(1000); if (gotReplayFromForeground) { return; } FolderMusicUwpLib.SaveTextClass.SaveText("Deactivate"); systemMediaTransportControl.IsPreviousEnabled = systemMediaTransportControl.IsNextEnabled = //systemMediaTransportControl.IsRewindEnabled = systemMediaTransportControl.IsFastForwardEnabled = systemMediaTransportControl.IsPauseEnabled = false; }
private async Task LoadLibraryData() { await Library.Current.LoadAsync(); SetLoopToBackgroundPlayer(); ForegroundCommunicator.SendXmlText(); //SaveText("Load"); }
public void Pause() { if (BackgroundMediaPlayer.Current.CurrentState != MediaPlayerState.Paused) { Volume1To0AndPause(); } autoPlay = false; systemMediaTransportControl.PlaybackStatus = MediaPlaybackStatus.Paused; ForegroundCommunicator.SendPause(); DeaktivateSystemMediaTransportControlButtons(); LibraryLib.CurrentSong.Current.Save(); }
private async void BackgroundMediaPlayer_MediaOpened(MediaPlayer sender, object args) { FolderMusicUwpLib.SaveTextClass.SaveText("Open", CurrentSong.Title); openSong = CurrentSong; sender.Position = TimeSpan.FromMilliseconds(CurrentSongPositionTotalMilliseconds); if (autoPlay) { if (sender.Position.TotalMilliseconds == 1) { sender.Volume = 1; sender.Play(); } else { Play(); } } else { systemMediaTransportControl.PlaybackStatus = MediaPlaybackStatus.Paused; } playNext = true; if (CurrentSong.NaturalDurationMilliseconds == 1) { CurrentSong.NaturalDurationMilliseconds = sender.NaturalDuration.TotalMilliseconds; } UpdateSystemMediaTransportControl(); /* * if (!Library.IsLoaded) await LoadLibraryData(); * else // */ { ForegroundCommunicator.SendSongsIndexAndShuffleIfComplete(); } await LibraryLib.CurrentSong.Current.Save(); }
public void Run(IBackgroundTaskInstance taskInstance) { FolderMusicUwpLib.SaveTextClass.SetId(taskInstance.InstanceId.ToString()); FolderMusicUwpLib.SaveTextClass.SaveText("Run"); task = this; lastTicks = DateTime.Now.Ticks; ForegroundCommunicator.SetReceivedEvent(); systemMediaTransportControl = SystemMediaTransportControls.GetForCurrentView(); deferral = taskInstance.GetDeferral(); ActivateSystemMediaTransportControl(); systemMediaTransportControl.ButtonPressed += MediaTransportControlButtonPressed; SetEvents(taskInstance); LoadCurrentSongAndLibrary(); }
private async void SkipSong(Song song) { await SkipSongs.AddSkipSongAndSave(song); ForegroundCommunicator.SendSkip(); }