public override void Init(FObject obj, FEditor owner) { base.Init(obj, owner); if (_sequenceEditor == null) { _sequenceEditor = FSequenceEditor.CreateInstance <FSequenceEditor>(); _sequenceEditor.Init((Editor)null /*SequenceEditor*/); _sequenceEditor.OpenSequence(Track.Owner.GetComponent <FSequence>()); if (Track.PreviewDirtiesScene && !Track.HasCache) { _sequenceEditor.TurnOnAllPreviews(false); } } }