예제 #1
0
        public ViewportManager()
        {
            var top = new Viewport { Name = "Top", Position = Viewport.Quadrant.TopLeft, ProjectionMode = ProjectionType.Orthographic, Axis = Vector3.UnitY };
            top.Camera.SetRotation(0, MathHelper.DegreesToRadians(-90), MathHelper.DegreesToRadians(180));

            var right = new Viewport { Name = "Side", Position = Viewport.Quadrant.TopRight, ProjectionMode = ProjectionType.Orthographic, Axis = Vector3.UnitX };
            right.Camera.SetRotation(MathHelper.DegreesToRadians(-90), 0, 0);

            var front = new Viewport { Name = "Front", Position = Viewport.Quadrant.BottomLeft, ProjectionMode = ProjectionType.Orthographic, Axis = Vector3.UnitZ };
            front.Camera.SetRotation(MathHelper.DegreesToRadians(180), 0, 0);

            var threedee = new Viewport { Name = "3D", Position = Viewport.Quadrant.BottomRight };
            threedee.Camera.SetRotation(0, MathHelper.DegreesToRadians(-135), MathHelper.DegreesToRadians(135));

            viewports.Add(top);
            viewports.Add(right);
            viewports.Add(front);
            viewports.Add(threedee);

            active = threedee;

            InputManager.Current.RegisterBinding('*', KeyBinding.KeysActionScaleUp, ActionScaleUp);
            InputManager.Current.RegisterBinding('/', KeyBinding.KeysActionScaleDown, ActionScaleDown);
            InputManager.Current.RegisterBinding(Properties.Settings.Default.KeysCameraFrame, KeyBinding.KeysCameraFrame, Frame);

            Current = this;
        }
예제 #2
0
        public void MouseMove(int X, int Y)
        {
            if (!active.Enabled) { return; }

            if (!isMouseDown)
            {
                foreach (var viewport in viewports)
                {
                    if (!viewport.Enabled) { continue; }

                    if (viewport.IsActive(X, Y))
                    {
                        viewport.Active = true;
                        active = viewport;

                        if (OnMouseMove != null) { OnMouseMove(this, new ViewportMouseMoveEventArgs(viewport.ConvertScreenToWorldCoords(X, Y))); }
                    }
                    else
                    {
                        viewport.Active = false;
                    }
                }

                return;
            }

            Drag(new ViewportMouseDragEventArgs(previousMouseDragPosition, new Vector2(X, Y)));

            previousMouseDragPosition = new Vector2(X, Y);
        }
예제 #3
0
        public void Maximise(Viewport chosen)
        {
            foreach (var viewport in viewports) { viewport.Enabled = false; }

            chosen.Enabled = true;
            chosen.SetWidthHeightPosition(Viewport.Size.Full, Viewport.Size.Full, Viewport.Quadrant.BottomLeft);

            foreach (var viewport in viewports) { viewport.Resize(); }
        }
예제 #4
0
 public void Minimise(Viewport chosen)
 {
     foreach (var viewport in viewports) { viewport.Enabled = true; }
     chosen.ResetWidthHeightPosition();
     foreach (var viewport in viewports) { viewport.Resize(); }
 }
예제 #5
0
 public void AddViewport(Viewport viewport)
 {
     viewports.Add(viewport);
 }