예제 #1
0
        public DTGroupNode EnsurePath(string path, bool includesName = false, SerializedProperty forProperty = null)
        {
            DTGroupNode node = this;

            if (!string.IsNullOrEmpty(path))
            {
                var p  = path.Split('/');
                int hi = (includesName) ? p.Length - 1 : p.Length;
                for (int i = 0; i < hi; i++)
                {
                    DTGroupNode sub = node[p[i]] as DTGroupNode;
                    if (sub == null)
                    {
                        if (forProperty != null && i == hi - 1)
                        {
                            sub = new DTGroupNode(p[i], forProperty);
                        }
                        else
                        {
                            sub = new DTGroupNode(p[i]);
                        }
                        node.Add(sub);
                    }
                    node = sub;
                }
            }
            return(node);
        }
예제 #2
0
 public virtual void RenderSectionFooter(DTGroupNode node)
 {
     if (node.Level > 1)
     {
         EditorGUI.indentLevel--;
     }
     EditorGUILayout.EndFadeGroup();
 }
예제 #3
0
 protected virtual void OnEnable()
 {
     if (mRootNode == null)
     {
         mRootNode = new DTGroupNode("Root");
     }
     Undo.undoRedoPerformed -= OnUndoRedo;
     Undo.undoRedoPerformed += OnUndoRedo;
     IsPrefab = (target != null) ? PrefabUtility.GetPrefabType(target) == PrefabType.Prefab : false;
 }
예제 #4
0
        public DTGroupNode AddSection(string name, DTInspectorNodeEvent func)
        {
            var item = this[name];

            if (item)
            {
                if (item.RenderAs != RenderAsEnum.Section)
                {
                    return(null);
                }
            }
            else
            {
                item = new DTGroupNode(name, null, RenderAsEnum.Section);
                Add(item);
                item.OnNodeRender += func;
            }
            return(item as DTGroupNode);
        }
예제 #5
0
        public virtual void RenderSectionHeader(DTGroupNode node)
        {
            GUILayout.Space(10);
            var r   = EditorGUILayout.GetControlRect(false, 16);
            int lvl = EditorGUI.indentLevel;

            EditorGUI.indentLevel = Mathf.Max(0, lvl - 1);
            r = EditorGUI.IndentedRect(r);
            float off = (DTInspectorNode.IsInsideInspector) ? 12 : 0;

            r.x -= off;
            bool hasHelp = !string.IsNullOrEmpty(node.HelpURL);

            DTGUI.PushColor(new Color(0.8f, 0.8f, 0.8f));
            var r2 = new Rect(r.x - 1, r.y - 2, r.width + off + 4, r.height + 5);

            DTHandles.DrawOutline(r2, Color.black);
            GUI.Box(r2, "", GUI.skin.box);

            DTGUI.PopColor();
            var r3 = new Rect(r);

            if (hasHelp)
            {
                r3.width -= 20;
            }

            node.Expanded = GUI.Toggle(r3, node.Expanded, node.GUIContent, BoldFoldout);;
            if (hasHelp)
            {
                if (GUI.Button(new Rect(r2.xMax - 20, r2.y + 3, 16, 16), new GUIContent(HelpIcon), new GUIStyle()))
                {
                    Application.OpenURL(node.HelpURL);
                }
            }
            if (node.Expanded)
            {
                GUILayout.Space(3);
            }
            EditorGUILayout.BeginFadeGroup(node.ExpandedFaded);
            EditorGUI.indentLevel = (node.Level <= 1) ? lvl : lvl + 1;
        }
예제 #6
0
        public virtual void RenderTabBarHeader(DTGroupNode node, int maxItemsPerRow)
        {
            GUILayout.Space(4);

            int s = GUILayout.SelectionGrid(node.SelectedIndex, node.GetItemsGUIContent(), Mathf.Min(node.Count, maxItemsPerRow), TabbarButton);

            if (s != node.SelectedIndex)
            {
                node.SelectedIndex         = s;
                GUIUtility.keyboardControl = 0;
            }
            var c = GUI.color;

            if (!EditorGUIUtility.isProSkin)
            {
                GUI.color = new Color(c.r, c.g, c.b, 0.5f);
            }

            GUILayout.BeginVertical(GUI.skin.box);
            GUI.color = c;
        }
예제 #7
0
파일: DTEditor.cs 프로젝트: Fell/OnTrack
        protected virtual void OnEnable()
        {
            if (mRootNode == null)
            {
                mRootNode = new DTGroupNode("Root");
            }
            Undo.undoRedoPerformed -= OnUndoRedo;
            Undo.undoRedoPerformed += OnUndoRedo;
            if (target != null)
            {
#if UNITY_2018_3_OR_NEWER
                PrefabAssetType prefabAssetType = PrefabUtility.GetPrefabAssetType(target);
                //BUG in the new prefab system, an instantiated prefab will have IsPrefab == true, while the documentation of the PrefabUtility.GetPrefabAssetType says otherwise. But is fixing this worth it knowing that IsPrefab is not used in Curvy when using the new prefab system?
                IsPrefab = prefabAssetType == PrefabAssetType.Regular || prefabAssetType == PrefabAssetType.Variant;
#else
                IsPrefab = PrefabUtility.GetPrefabType(target) == PrefabType.Prefab;
#endif
            }
            else
            {
                IsPrefab = false;
            }
        }
예제 #8
0
 public virtual void RenderTabBarFooter(DTGroupNode node)
 {
     GUILayout.EndVertical();
 }
예제 #9
0
        /// <summary>
        /// Creates a parent group for a field, creating the path if neccessary
        /// </summary>
        /// <param name="baseNode">"root" the path is applied to</param>
        /// <param name="path">node path</param>
        /// <param name="forProperty">field property the parent node is for</param>
        /// <returns></returns>
        DTGroupNode createGroup(DTGroupNode baseNode, string path, SerializedProperty forProperty)
        {
            var node = baseNode.EnsurePath(path, false, forProperty);

            return(node);
        }
예제 #10
0
        /// <summary>
        /// builds node tree and process parsing attributes
        /// </summary>
        public void ReadNodes()
        {
            DTGroupNode._serializedObject = serializedObject;
            SerializedProperty iterator = serializedObject.GetIterator();

            mRootNode.Clear();
            mEnterChildren = true;

            DTGroupNode         baseNode          = mRootNode;
            DTGroupNode         parentNode        = baseNode;
            Stack <string>      propertyPathStack = new Stack <string>();
            Stack <DTGroupNode> baseNodeStack     = new Stack <DTGroupNode>();
            bool resetParent = false;

            while (iterator.NextVisible(mEnterChildren))
            {
                mEnterChildren = false;
                if (iterator.name != "m_Script" && iterator.name != "InspectorFoldout")
                {
                    // handle baseNode resetting (AsGroup etc...)
                    while (propertyPathStack.Count > 0 && !iterator.propertyPath.StartsWith(propertyPathStack.Peek()))
                    {
                        propertyPathStack.Pop();
                        baseNode   = baseNodeStack.Pop();
                        parentNode = baseNode;
                    }


                    var fieldNode = new DTFieldNode(iterator);

                    // get group parsing attributes
                    var groupParseAttribs = iterator.GetAttributes(typeof(IDTGroupParsingAttribute));
                    groupParseAttribs.Sort();
                    // get field parsing attributes
                    var parsingAttributes = iterator.GetAttributes(typeof(IDTFieldParsingAttribute));

                    foreach (IDTGroupParsingAttribute ga in groupParseAttribs)
                    {
                        if (ga is TabAttribute)
                        {
                            var tabA = (TabAttribute)ga;
                            parentNode = baseNode.EnsurePath(tabA.Path, false);

                            if (!string.IsNullOrEmpty(tabA.TabBarName) && !string.IsNullOrEmpty(tabA.TabName))
                            {
                                if (!parentNode[tabA.TabBarName])
                                {
                                    parentNode = (DTGroupNode)parentNode.Add(new DTGroupNode(tabA.TabBarName, null, DTInspectorNode.RenderAsEnum.TabBar));
                                }
                                else
                                {
                                    parentNode = (DTGroupNode)parentNode[tabA.TabBarName];
                                }
                                if (!parentNode[tabA.TabName])
                                {
                                    parentNode = (DTGroupNode)parentNode.Add(new DTGroupNode(tabA.TabName, iterator, DTInspectorNode.RenderAsEnum.Tab));
                                }
                                else
                                {
                                    parentNode = (DTGroupNode)parentNode[tabA.TabName];
                                }
                                if (tabA.Sort != 100)
                                {
                                    parentNode.SortOrder = tabA.Sort;
                                }
                            }
                            else
                            {
                                DTLog.LogWarningFormat("[DevTools] Skipping [Tab] on '{0}' because Path is missing TabBar or Tab!", iterator.propertyPath);
                            }
                        }
                        else if (ga is SectionAttribute)
                        {
                            var sectionA = (SectionAttribute)ga;
                            parentNode = createGroup(baseNode, sectionA.Path, iterator);
                            if (sectionA.Sort != 100)
                            {
                                parentNode.SortOrder = sectionA.Sort;
                            }
                        }
                        else if (ga is AsGroupAttribute)
                        {
                            var asGroupA = (AsGroupAttribute)ga;
                            propertyPathStack.Push(fieldNode.SerializedPropertyPath);
                            baseNodeStack.Push(baseNode);
                            parentNode = createGroup((asGroupA.PathIsAbsolute) ? baseNode : parentNode, (asGroupA.Path == null) ? fieldNode.Name : asGroupA.Path + "/" + fieldNode.Name, iterator);
                            baseNode   = parentNode;
                        }
                        else if (ga is GroupAttribute)
                        {
                            var groupA = (GroupAttribute)ga;
                            parentNode = createGroup(baseNode, groupA.Path, iterator);
                            if (groupA.Sort != 100)
                            {
                                parentNode.SortOrder = groupA.Sort;
                            }
                            resetParent = true;
                        }
                    }

                    foreach (IDTFieldParsingAttribute pa in parsingAttributes)
                    {
                        if (pa is Hide)
                        {
                            fieldNode.Visible        = false;
                            fieldNode.ContentVisible = false;
                            mEnterChildren           = false;
                        }
                        else if (pa is AsGroupAttribute || pa is Inline)
                        {
                            fieldNode.Visible        = false;
                            fieldNode.ContentVisible = false;
                            mEnterChildren           = true;
                        }
                        else if (pa is ArrayExAttribute)
                        {
                            var arrayA = (ArrayExAttribute)pa;
                            fieldNode.ArrayEx = new ReorderableList(serializedObject, iterator, arrayA.Draggable, arrayA.ShowHeader, arrayA.ShowAdd, arrayA.ShowDelete);
                            SetupArrayEx(fieldNode, arrayA);
                        }
                        else if (pa is SortOrderAttribute)
                        {
                            fieldNode.SortOrder = ((SortOrderAttribute)pa).Sort;
                        }
                    }

                    parentNode.Add(fieldNode);
                    if (resetParent)
                    {
                        parentNode  = parentNode.Parent as DTGroupNode;
                        resetParent = false;
                    }
                }
            }
            OnReadNodes();
            Node.Sort();
        }