public static void Main() { Loading.OnLoadingComplete += Args => { if (ObjectManager.Player.Hero != Champion.Ryze) { return; } var RyzeLoader = new MyBase.MyChampions(); }; }
public static void Main() { GameEvents.GameStart += () => { if (ObjectManager.GetLocalPlayer().ChampionName != "Ryze") { return; } var RyzeLoader = new MyBase.MyChampions(); }; }