public Sign(Sign a) { Value = (int)a; }
public Setting(Setting cpy) { //Array.Copy(cpy.Data, _data, _data.Length); ////Array.Copy(cpy.Data, _data, cpy.Data.Length); LineSetting = cpy.LineSetting; SliceTimeMain = cpy.SliceTimeMain; SliceTimeReference = cpy.SliceTimeReference; AlphaStable = cpy.AlphaStable; IntegrationType = cpy.IntegrationType; LineX = cpy.LineX; MemberMain = cpy.MemberMain; MemberReference = cpy.MemberReference; Colormap = cpy.Colormap; StepSize = cpy.StepSize; Shader = cpy.Shader; WindowWidth = cpy.WindowWidth; Tracking = cpy.Tracking; WindowStart = cpy.WindowStart; Measure = cpy.Measure; SliceHeight = cpy.SliceHeight; IntegrationTime = cpy.IntegrationTime; DiffusionMeasure = cpy.DiffusionMeasure; VarX = cpy.VarX; VarY = cpy.VarY; StartX = cpy.StartX; StartY = cpy.StartY; EndX = cpy.EndX; EndY = cpy.EndY; DimX = cpy.DimX; DimY = cpy.DimY; Flat = cpy.Flat; Graph = cpy.Graph; Core = cpy.Core; }