private PathGeometry GetPathGeometry(Point position) { PathGeometry geometry = new PathGeometry(); ConnectorOrientation targetOrientation; if (HitConnector != null) { targetOrientation = HitConnector.Orientation; } else { targetOrientation = ConnectorOrientation.None; } List <Point> pathPoints = PathFinder.GetConnectionLine(sourceConnector.GetInfo(), position, targetOrientation); if (pathPoints.Count > 0) { PathFigure figure = new PathFigure(); figure.StartPoint = pathPoints[0]; pathPoints.Remove(pathPoints[0]); figure.Segments.Add(new PolyLineSegment(pathPoints, true)); geometry.Figures.Add(figure); } return(geometry); }