public FlingSolver2(FlingBoard fling) { this.m_fling = fling; this.m_acceptedMoveList = new List<FlingMove>(); this.m_worker = new BackgroundWorker(); this.m_worker.WorkerReportsProgress = true; this.m_worker.WorkerSupportsCancellation = true; this.m_worker.DoWork += new DoWorkEventHandler(m_worker_DoWork); this.m_worker.ProgressChanged += new ProgressChangedEventHandler(m_worker_ProgressChanged); this.m_worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(m_worker_RunWorkerCompleted); }
public Form1() { InitializeComponent(); listView1.Columns.Add("StartBall", 100); listView1.Columns.Add("Direction", 100); listView1.Columns.Add("HitBall", 100); listView1.Columns.Add("Related", 100); this.m_fling = new FlingBoard(panel1); this.m_fling.StartNewGame(); }