/// <summary> /// A FederationUpdateGenerator has completed generation. Fire a FederationUpdate event for this content base. /// </summary> private void FederationUpdateGeneratorGenerationComplete(object sender, GenerationCompleteEventArgs e) { OnFederationUpdated(new FederationUpdateEventArgs(e.Updates)); }
// Invoke the GenerationComplete event; called whenever generation is complete change protected virtual void OnGenerationComplete(GenerationCompleteEventArgs e) { if (GenerationComplete != null) GenerationComplete(this, e); }