예제 #1
0
 private void InitializeFsuipcMethod()
 {
     if (_fsuipcState != null)
     {
         Problems.Problems.AddOrUpdateProblem(_fsuipcState.System, _fsuipcState.ErrorMessage, ProblemHideOnFixOptions.HideDescription, true);
     }
     _fsuipcState = _fsuipcMethodInstance.Initialize();
     Problems.Problems.AddOrUpdateProblem(_fsuipcState.System, _fsuipcState.ErrorMessage, ProblemHideOnFixOptions.HideDescription, _fsuipcState.IsOk);
 }
예제 #2
0
 private void InitializeMemoryPatchMethod()
 {
     if (_memoryPatchState != null)
     {
         Problems.Problems.AddOrUpdateProblem(_memoryPatchState.System, _memoryPatchState.ErrorMessage, ProblemHideOnFixOptions.HideDescription, true);
     }
     _memoryPatchState = _memoryPatchMethodInstance.Initialize(Profile.GetMainManagedProcessName());
     Problems.Problems.AddOrUpdateProblem(_memoryPatchState.System, _memoryPatchState.ErrorMessage, ProblemHideOnFixOptions.HideDescription, _memoryPatchState.IsOk);
 }