public static RenderBreakViewModel FromRenderBreakSave(RenderBreakSave renderBreakSave) { RenderBreakViewModel toReturn = new RenderBreakViewModel(); toReturn.LayerName = renderBreakSave.LayerName; toReturn.Texture = renderBreakSave.Texture; toReturn.ColorOperation = renderBreakSave.ColorOperation; toReturn.BlendOperation = renderBreakSave.BlendOperation; toReturn.TextureFilter = renderBreakSave.TextureFilter; toReturn.TextureAddressMode = renderBreakSave.TextureAddressMode; #if DEBUG toReturn.Details = renderBreakSave.Details; #endif return toReturn; }
public static RenderBreakSave FromRenderBreak(RenderBreak renderBreak) { RenderBreakSave toReturn = new RenderBreakSave(); if (renderBreak.Texture != null) { toReturn.Texture = renderBreak.Texture.Name; } toReturn.LayerName = renderBreak.LayerName; toReturn.ColorOperation = renderBreak.ColorOperation; toReturn.BlendOperation = renderBreak.BlendOperation; toReturn.TextureFilter = renderBreak.TextureFilter; toReturn.TextureAddressMode = renderBreak.TextureAddressMode; #if DEBUG toReturn.Details = renderBreak.Details; #endif return toReturn; }
public static RenderBreakSave FromRenderBreak(RenderBreak renderBreak) { RenderBreakSave toReturn = new RenderBreakSave(); if (renderBreak.Texture != null) { toReturn.Texture = renderBreak.Texture.Name; } toReturn.LayerName = renderBreak.LayerName; toReturn.ColorOperation = renderBreak.ColorOperation; toReturn.BlendOperation = renderBreak.BlendOperation; toReturn.TextureFilter = renderBreak.TextureFilter; toReturn.TextureAddressMode = renderBreak.TextureAddressMode; #if DEBUG toReturn.Details = renderBreak.Details; #endif return(toReturn); }