private void gamelvl1(object sender, EventArgs e) { GameLvl1 g = new GameLvl1(p1, p2); player1.Stop(); this.Hide(); g.Show(); }
private void newgame(object sender, EventArgs e) { timer1.Enabled = false; timer2.Enabled = false; GameLvl1 g = new GameLvl1(playwithkeyboard, music); g.Show(); this.Hide(); }