public void StartEventSafe(Event e) { lock (m_EventsUnSafe) { m_CurrentEvent = e; m_EventsUnSafe.Add(e); } }
public void FinishTopLevelCallSafe(Call topLevelCall) { lock (m_EventsUnSafe) { // Careful here, calling "Safe" function which means another lock is being acquired inside the current lock. m_EventForCurrentTopLevelCall.AddTopLevelCallSafe(topLevelCall); m_EventForCurrentTopLevelCall = null; } }
public void BeginTopLevelCallSafe() { lock (m_EventsUnSafe) { if (m_CurrentEvent == null) { // No need to watch out, acquires same lock we already have, no problem. StartEventSafe(new Event("<unknown>", "<unknown>")); } m_EventForCurrentTopLevelCall = m_CurrentEvent; } }
public void AddReadyStateChangeEvent(Event e) { XhrEvents.Add(new XhrEvent() { Type = XhrEventType.ReadyStateChange, Event = e }); }