public Game() { isAlive = true; gameLevel = GameLevel.First; worm = new Worm(new Point { X = 10, Y = 10 }, ConsoleColor.White, '*'); food = new Food(new Point { X = 20, Y = 10 }, ConsoleColor.White, '+'); food.Draw(); wall = new Wall(null, ConsoleColor.White, '#'); wall.LoadLevel(GameLevel.First); wall.Draw(); }