private void option1Button_Click(object sender, EventArgs e) { option1Button.Visible = false; option2Button.Visible = false; option3Button.Visible = false; option4Button.Visible = false; questionLabel.Text = "Are you in an adventurous mood or a puzzle mood?"; optionsLabel.Text = "Enter adventurous or puzzle above."; inputBox.Visible = true; enterButton.Visible = true; if (inputBox.Text == "adventurous") { Form f = this.FindForm(); f.Controls.Remove(this); InteractiveZoo iz = new InteractiveZoo(); f.Controls.Add(iz); } else if (inputBox.Text == "puzzle") { Form f = this.FindForm(); f.Controls.Remove(this); MemoryGame mg = new MemoryGame(); f.Controls.Add(mg); } }
private void enterButton_Click(object sender, EventArgs e) { string input = inputBox.Text; if (input == "happiness") { Form f = this.FindForm(); f.Controls.Remove(this); InteractiveZoo iz = new InteractiveZoo(); f.Controls.Add(iz); } else if (input == "focus") { Form f = this.FindForm(); f.Controls.Remove(this); MemoryGame mg = new MemoryGame(); f.Controls.Add(mg); } else if (input == "calmness") { Form f = this.FindForm(); f.Controls.Remove(this); Calmness c = new Calmness(); f.Controls.Add(c); } else if (input == "motivation") { Form f = this.FindForm(); f.Controls.Remove(this); Motivation m = new Motivation(); f.Controls.Add(m); } else if (input == "puzzle") { Form f = this.FindForm(); f.Controls.Remove(this); MemoryGame mg = new MemoryGame(); f.Controls.Remove(this); } else if (input == "adventurous") { Form f = this.FindForm(); f.Controls.Remove(this); Motivation m = new Motivation(); f.Controls.Add(m); } else { questionLabel.Text = "Please enter one of the words that were suggested"; } }