private void lblNextLevel_Click(object sender, EventArgs e) { switch (gamemode) { case GameMode.Easy: { LevelChooserForm LCF = new LevelChooserForm(null, this); LCF.MdiParent = this.MdiParent; LCF.Show(); LCF.Location = new Point(0, 0); } break; case GameMode.Medium: { LevelChooserForm LCF = new LevelChooserForm(null, this); LCF.MdiParent = this.MdiParent; LCF.Show(); LCF.Location = new Point(0, 0); } break; case GameMode.Hard: { lblNextLevel.Enabled = false; } break; default: break; } }
private void btnNew_Click(object sender, EventArgs e) { LevelChooserForm LCF = new LevelChooserForm(this, null); LCF.MdiParent = this.MdiParent; LCF.Show(); LCF.Location = new Point(0, 0); }