static void Main(string[] args) { try { do { using (var client = new Client("10.193.7.239")) { Console.WriteLine("Client started..."); client.SetUp(); Console.Write("Set file to send: "); fileName = Console.ReadLine(); client.SetFileName(@fileName); Console.WriteLine(); client.SendFile(client._fileName, Convert.ToInt32(client._fileSize), client._serverStream); client.CloseSocket(); } } while (true); } catch (Exception e) { Console.WriteLine(e); } }