public Board(Setting setting, BoardStateManager boardStateManager, BoardScoreManager boardScoreManager) { _setting = setting; _boardStateManager = boardStateManager; _boardScoreManager = boardScoreManager; }
public GameStart(TileSpawnHandler tileSpawnHandler, BoardScoreManager scoreManager, BoardStateManager manager) : base(manager) { _tileSpawnHandler = tileSpawnHandler; _scoreManager = scoreManager; }