/// <summary> /// Could overload equals here, but it has unexpected side effects. /// </summary> /// <param name="other">The other point</param> /// <param name="error">Absolute distance is closer than the error is considered a match</param> /// <returns></returns> public Boolean Match(NetworkPoint other, Double error = 0.001d) { return(Distance(other) < error); }
/// <summary> /// Compute the linear distance from this point to the next. /// </summary> /// <param name="to">MapPoint to communicate distance to</param> /// <returns></returns> public Double Distance(NetworkPoint to) { return(Math.Sqrt(Math.Pow(X - to.X, 2) + Math.Pow(Y - to.Y, 2))); }