private void Awake() { PropertyInfo pipelineProperty = typeof(KSPUpgradePipeline).GetProperty("Pipeline", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.IgnoreCase); if (!(pipelineProperty?.GetValue(null) is SaveUpgradePipeline.SaveUpgradePipeline pipeline)) { FARLogger.Error("Could not find SaveUpgradePipeline"); return; } FARLogger.Info("Removing ModuleControlSurface upgrade script from SaveUpgradePipeline"); pipeline.upgradeScripts.RemoveAll(script => script.Name.Contains("ModuleControlSurface")); }
private void Start() { if (!CompatibilityChecker.IsAllCompatible()) { enabled = false; return; } Instance = this; FARLogger.Info("Vehicle Voxel Setup started"); FARAeroSection.GenerateCrossFlowDragCurve(); VehicleVoxel.VoxelSetup(); PhysicsGlobals.DragCubeMultiplier = 0; FARLogger.Info("Vehicle Voxel Setup complete"); newGame = false; }
void LoadAssets(AssetLoader.Loader loader) { for (int i = 0; i < loader.definitions.Length; i++) { UnityEngine.Object o = loader.objects[i]; if (o == null) { continue; } Type oType = o.GetType(); // FARLogger.Info("Object " + i + " in bundle: " + o); if (oType == typeof(Material)) { FARLogger.Info("Adding material " + loader.definitions[i].name + " to dictionary"); } materialDict.Add(loader.definitions[i].name, o as Material); } }
void Start() { if (!CompatibilityChecker.IsAllCompatible()) { this.enabled = false; return; } instance = this; //if (newGame) // PopupDialog.SpawnPopupDialog("Ferram Aerospace Research", "Welcome to KSP with FAR!\n\r\n\rThings will be much harder from here on out; the FAR button in the top-right corner will bring you to difficulty settings if you ever decide to change them. Have fun!", "OK", false, HighLogic.Skin); FARLogger.Info("Vehicle Voxel Setup started"); FerramAerospaceResearch.FARAeroComponents.FARAeroSection.GenerateCrossFlowDragCurve(); VehicleVoxel.VoxelSetup(); PhysicsGlobals.DragCubeMultiplier = 0; FARLogger.Info("Vehicle Voxel Setup complete"); //GameEvents.onGameStateSave.Add(OnSave); newGame = false; }
// ReSharper disable once MemberCanBeMadeStatic.Local -> static does not work with GameEvents private void OnSceneChange(GameEvents.FromToAction <GameScenes, GameScenes> fromToScenes) { FARLogger.Info("check scene"); if (fromToScenes.to == GameScenes.SPACECENTER) { if (!FARDebugValues.useBlizzyToolbar) { return; } if (FARDebugButtonBlizzy != null) { return; } FARDebugButtonBlizzy = ToolbarManager.Instance.add("FerramAerospaceResearch", "FARDebugButtonBlizzy"); FARDebugButtonBlizzy.TexturePath = "FerramAerospaceResearch/Textures/icon_button_blizzy"; FARDebugButtonBlizzy.ToolTip = "FAR Debug Options"; FARDebugButtonBlizzy.OnClick += e => debugMenu = !debugMenu; } else { FARDebugButtonBlizzy?.Destroy(); } }
void Start() { materialDict = new Dictionary <string, Material>(); shaderDict = new Dictionary <string, Shader>(); /* FARLogger.Info("Asset bundles"); * FARLogger.Info("" + AssetLoader.BundleDefinitions.Count); * foreach (BundleDefinition b in AssetLoader.BundleDefinitions) * { * FARLogger.Info("" + b.name + " " + b.createdTime + " " + b.path + " " + b.info + " " + b.urlName); * } * FARLogger.Info("" + AssetLoader.AssetDefinitions.Count); * foreach (AssetDefinition a in AssetLoader.AssetDefinitions) * { * FARLogger.Info("" + a.name + " " + a.type + " " + a.path); * }*/ // AssetLoader.LoadAssets(LoadAssets, // AssetLoader.GetAssetDefinitionWithName("FerramAerospaceResearch/Shaders/farshaders", // "FARCrossSectionGraph")); AssetLoader.LoadAssets(LoadAssets, AssetLoader.GetAssetDefinitionsWithType("FerramAerospaceResearch/Assets/farassets", typeof(Material))); AssetLoader.LoadAssets(LoadAssets, AssetLoader.GetAssetDefinitionsWithType("FerramAerospaceResearch/Assets/farassets", typeof(Shader))); FARLogger.Info("Finished loading FAR Assets."); }
protected override void SetBundlePath(string name) { // ReSharper disable once SwitchStatementMissingSomeCases switch (Application.platform) { case RuntimePlatform.LinuxPlayer: FARLogger.Info("Loading shaders from Linux bundle"); name += "_linux"; break; case RuntimePlatform.WindowsPlayer: if (SystemInfo.graphicsDeviceVersion.StartsWith("OpenGL", StringComparison.Ordinal)) { FARLogger.Info("Loading shaders from Linux/OpenGL bundle"); name += "_linux"; //For OpenGL users on Windows we load the Linux shaders to fix OpenGL issues } else { FARLogger.Info("Loading shaders from Windows bundle"); name += "_windows"; } break; case RuntimePlatform.OSXPlayer: FARLogger.Info("Loading shaders from MacOSX bundle"); name += "_macosx"; break; default: // Should never reach this FARLogger.Error(string.Format("Invalid runtime platform {0}", Application.platform)); break; } base.SetBundlePath(name); }
public override void OnLoad(ConfigNode node) { Instance = this; GeneratePresets(); int index = 4; if (node.HasValue("newGame")) { newGame = bool.Parse(node.GetValue("newGame")); } if (node.HasValue("index")) { index = int.Parse(node.GetValue("index")); } dropdown = new GUIDropDown <FARDifficultyAndExactnessSettings>(presetNames.ToArray(), presets.ToArray(), index < 0 ? 2 : index); voxelSettings = new FARVoxelSettings(); if (node.HasValue("numVoxelsControllableVessel")) { voxelSettings.numVoxelsControllableVessel = int.Parse(node.GetValue("numVoxelsControllableVessel")); } if (node.HasValue("numVoxelsDebrisVessel")) { voxelSettings.numVoxelsDebrisVessel = int.Parse(node.GetValue("numVoxelsDebrisVessel")); } if (node.HasValue("minPhysTicksPerUpdate")) { voxelSettings.minPhysTicksPerUpdate = int.Parse(node.GetValue("minPhysTicksPerUpdate")); } if (node.HasValue("useHigherResVoxelPoints")) { voxelSettings.useHigherResVoxelPoints = bool.Parse(node.GetValue("useHigherResVoxelPoints")); } if (node.HasValue("use32BitIndices")) { DebugVoxelMesh.Use32BitIndices = bool.Parse(node.GetValue("use32BitIndices")); } if (index == -1) { settings = new FARDifficultyAndExactnessSettings(index); if (node.HasValue("fractionTransonicDrag")) { settings.fractionTransonicDrag = double.Parse(node.GetValue("fractionTransonicDrag")); } if (node.HasValue("gaussianVehicleLengthFractionForSmoothing")) { settings.gaussianVehicleLengthFractionForSmoothing = double.Parse(node.GetValue("gaussianVehicleLengthFractionForSmoothing")); } if (node.HasValue("numAreaSmoothingPasses")) { settings.numAreaSmoothingPasses = int.Parse(node.GetValue("numAreaSmoothingPasses")); } if (node.HasValue("numDerivSmoothingPasses")) { settings.numDerivSmoothingPasses = int.Parse(node.GetValue("numDerivSmoothingPasses")); } customSettings = settings; } else { settings = presets[index]; customSettings = new FARDifficultyAndExactnessSettings(-1); } currentIndex = index; FARLogger.Info("Loading FAR Data"); flightGUISettings = new List <ConfigNode>(); if (node.HasNode("FlightGUISettings")) { foreach (ConfigNode flightGUINode in node.GetNode("FlightGUISettings").nodes) { flightGUISettings.Add(flightGUINode); } } FARDebugAndSettings.LoadConfigs(node); }
public double BrentSolve(string dbgmsg) { FARLogger.Info("MirroredFunction (mirrored= " + mirror + ") reverting to BrentsMethod: " + dbgmsg); return(FARMathUtil.BrentsMethod(this.F, leftedge, rightedge, tol_brent, iterlim)); }